Sounds like you're making excuses, Shamus. Story in a narrative driven game does matter and all of Bioware's games thus far have been narrative driven, whether you agree or not that is a fact. Granted I also disagree with Angry Joe giving ME3 an 8/10. Before even going into the ending at best...
It's funny how the industry is all on the same side, it's almost like they're politicians parroting the party line and trying to control the narrative of the story. If you can consider games "art" then you would also have to consider it to be more like a commissioned work. If the customer isn't...
Erin will also have company with the extra 15 dollars US a month or whatever it is Microsoft charges you for the privilege of using your own internet connection.
In this edition of Experienced Points, Shamus says what anyone with a rudimentary knowledge of videogames knows. On the other hand, good to see you again. I suppose we'll see you again in a couple of months, writing a book is hard.
Exactly how I felt about SR3. While I enjoyed it I feel that it was ultimately disappointing. Apparently we're either in the minority or Volition has successfully split their fanbase that they gained with SR2.
Except from what I can see, the combat system is essentially the same as the EQ/WoW formula. Hit 1,2,3,4,5,1 while waiting for cooldowns. I would also posit that it's also about getting the "phat loots" in the form of gear so you can go get more gear.
I didn't kill him, not because of anything Parthy did or didn't do either. I choose not to kill him because the Blades are supposed to serve/follow the Dragonborn, not the other way around. They demanded that I kill him and for me this insolence will not stand. Now I understand that being NPC's...
I agree with most of the people in this thread except for a few things. I feel like I'm in the vocal minority (or silent majority, just like the male sheps) when I say, that I like Desmond. In fact if he isn't the focus of AC3 then I'm not even going to consider renting it. Too bad I heard that...
Sadly the sluggish controls are part of the game mechanics. Just like the tank controls in Resident Evil made the zombies more threatening, if Demon/Dark Souls had snappy controls it would take away all threat from the game. No more would players die cheap deaths and it would turn into a normal...
I'm all for collectively deciding to stop the overuse of "The American People" (Ex: The American people want this or don't want that.). Another good one would be "uncertainty" (As in financial uncertainty, life isn't certain... business isn't certain. Stop using that as an excuse.) I'm not...
Lol @ all the people complaining about reading comprehension reading the update incorrectly. It does not say people were not banned for this. It said the email was faked, I repeat it does not say that there aren't banning exploiters.
On to the other matter at hand, just to throw my two pence...
The problem is that this is the narrative that the owners of this site want to drive. Sadly this is a common tactic in the media and there is nothing we, the readers/viewers/consumers can do about it. After all, publishers are privately owned and they dictate what can go in their publication. I...
Yay for finding someone else who thought DA:O was not very good!
OT: As for the MMO thing, the fact that so many games follow the EQ/WoW combat system is enough of a turn off to me. I'm sorry, but I just don't see the appeal of hitting 1-1-1-1-1-2-3-4-1-1-1-1-2-3-4 and occasionally 9. If...
Not a great fan of knowing what you're talking about, aren't we? :)
No one used the exact wording as the meme. Do a Ctrl+F for all the pages of this thread. You won't find "Curved. Swords." anywhere.
I have it for pc. I liked it, that said I didn't beat it. It's a love-hate game like the first one was. You either love the characters/world or you hate them/it. The combat is pretty slick once you get used to it though.
Also, the game was definitely designed for a controller, so I imagine...
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