C'mon, was it necessary to make it a prequel? Just because the anthropomorphic frogs that run Ubisoft can't think of anything to do with Jade and Funny Pig Man, do we really have to go backward in what is now a BG&E timeline? If the gameplay looks even halfway decent I'll be legitimately...
I'm not saying you secretly didn't like the game. I'm saying that anyone going through a game as thoroughly broken as Mass Effect Andromeda for an extended period of time and saying that in the end the game was good in any respect is wrong. I played Dragon Age Inquisition, I know the song and...
To be fair, saying you were surprised by how good a game like ME:A was is like saying you were surprised by how dry the ocean is, it displays a blatant lack of objective understanding of your own experiences. ME:A is not a good game, not even a passable game with solid mechanics bogged down by...
Is it odd that I feel some sort of not-quite-guilty-pleasure interest in this new Joker design? Makes me think that he's gotten brain-damaged so badly that he's trying hard to relive his teenage years with his new antics. The fact that they didn't commit fully to this new design and give him a...
Um, didn't anyone check Harada's twitter?... He basically said it was a joke, even if the language barrier makes it a little hard to interpret. This is really jumping the gun.
Persona 5 has been really knocking it out of the park so far, in my opinion. I'm glad to hear its level of success and level of fun seem to correlate! I only just completed the first major boss section of the game, but I have a feeling I'll be playing this a little too much; even if Atlus...
Well, given the fact that demand for the sequel was strangely high, I think some more effort might be thrown into the second game. We might even get weirdly compressed voice clips for the skins that are poorly timed to actions!
Also, I definitely agree that Talion was bland as fuck in the...
I have to say, I'm genuinely enjoying my time with FFXV. Maybe it was the fact that my cynicism couldn't hold up in the face of plain ol' 'okayness.' The meat of the postgame has kept me interested, and makes me feel as though the 'okayness' is starting to edge toward 'legitimately good' with...
Well, it wasn't exactly her choice, she just happened to be brainwashed just right. There's still traces of old Amelie in there if her quips with Ana mean anything.
Man, if you missed the intense and non-stop gaydar-tripping between Roadhog and Junkrat, that's on you. They say never mix...
I have a feeling that as time goes on, Hi-rez might start throwing together some backstory for the world, and maybe the characters too. Smite's lore is just like Zhukov said, it's shallow with just enough justification in that shallow excuse plot to make "Gods fight now" feel like stupid fun...
Good lord, I guess I stayed up too late. I actually typed out a few paragraphs about this thing as if I was sending a letter to the Paladins dev team itself.
tl;dr I'm on the fence about this new addition to the "Hero Shooter" genre.
Hey, as long as the game has actual segments in which you fight enemies with weaponry and aren't completely, totally, unbelievably helpless against all odds, I'll play it. I just hope they actually show off some gunplay before Christmas.
O-Oh... Oh god no...
Konami, all you had to do was remake MGS3 again. You had the assets. You have the Fox Engine. This isn't going to tide fans over until that, this just pisses them off. The secondhand embarrassment is strong here.
Well, when I think sidequests, I think actual little bits of side story that you use as a vehicle for gameplay, not just throwaway minigames. I want stuff that involves the inhabitants of the game world with their own problems running into the player and crew, explaining their issues, and...
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