This is a godsend for Greenlight in particular. It's not the same as the full-on Q.A. that Valve ought to have been doing on its releases for several years now, but it's definitely a step in the right direction.
As it happens, the quality I like most about my favorite game is precisely the thing that directly mitigates those flaws. That game is Portal, and that quality is the tightness of it. Every single thing in the game is there for a purpose, and everything that didn't need to be there wasn't...
Oh, for sure. I was just saying that going through that process in a multiplayer game in order to achieve said strategy and organization is often more trouble than just just booting up a strategic singleplayer game.
And now we can add xenophobia and some bizarre fusion of religion (again)...
A one-sentence argument with simple but sound reasoning behind it being met with ad hominem wrapped in a twofold blanket of strawman and unironic comparison to religious fundamentalism. The internet is an amazing place.
Definitely the original Dark Souls. I dunno what makes for the general consensus that Dark Souls II has the superior gameplay, what with that being blatantly untrue and all. Of course, even an all-around worse Dark Souls makes for a great gameplay experience, so you're okay going with either...
...Or just play a good singleplayer campaign, and get all that stuff up front instead of having to offer up unspecified hours of your life to the Multiplayer Sacrificial Altar.
I truly didn't think I'd have to worry about seeing that, but lo and behold, in the first dozen comments alone:
But he said at the beginning he's fine with people enjoying-
But he explai-
...Sigh.
A hundred years ago or something, the not-Rebels failed to blow up the not-Death Star. Its continued existence soon sparked open, widespread rebellion, resulting in planets being blown up en masse as a warfare strategy rather than a domestic one. Between this and the increasingly sequestered...
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