whilst playing beat em ups, i used to have the strange urge to use each attack once before using a super to finish the fight. Then i accidentally became quite good at button commands as a result, and just fight on higher difficulty levels...
I can't stress enough how important it is for everyone who says british comedy is losing it's edge to watch the first episode of Garth Merenghi's Darkplace. Probably the most creative comedy in the last twenty years, ever. with shows like Peep show, IT crowd and the first two series of The...
It really depends on the games art style and genre. if a FPS had awful graphics, it would become unplayable, whereas a story heavy RPG can forego certain visual enhancements to allow for more content. It could also be argued that some games have such outlandish art styles that better graphics...
I would probably replace one of the darkstalkers characters with ken. 3 female Darkstalkers characters seems too many, and Ryu without Ken is a crime against nature!
well the current generation of consoles has been around about 6 years now, and a good game usually takes 2 years to go from development to release, so the maths works out.
but marvel VS capcom is 7-8 years overdue.
I'll usually be the charasmatic one, who talks his way out of trouble and into the NPC's hearts. also, i'll spread a little healing around if needs be. Yeah, that's right, I'm a mother-flipping bard.
Woop.
Lvl 55 is more than enough to get through the dungeon and the game. I found added effect>time materia in weapon great on the master tonberries, as it has a slight chance of freezing the enemy so you can spam free attacks at him. In fact, added effect>time combo got me through the WHOLE DAMN...
I went with shapeshifting, and am happy with the pick upon seeing the catch. I could just make my hair into my clothes. What a cool and COMPLETELY ORIGINAL idea!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.