It's called an RPG. That's how it works. There is no "hit-detection" or "collision". Damage is based on your weapon and your chance to hit is based on your skill with that weapon. If you can't hit, train until you can. If you judge it by action game standards you will ultimately be disappointed.
Morrowind>Skyrim>Oblivion
If I can interject, Morrowind isn't broken, it's just...old. Old games seem clunky when compared to new iterations because that's the easiest way to innovate. Same game, better interface. But that rarely happens; content gets cut down to make way for better...
I'd say that 75% of the games listed in this thread are games I like or totally love. But, I am a different person. I prefer the journey rather than the destination which is why I place Elder Scrolls games as well as the Fallout games in my highest echelon. The thrill for me comes from being...
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