I don't think you characterization matters that much in a way because, many times people are uplifted despite their personal feeling. I like the thermal change it forced me on the harder difficulties to use more weapons than the first game.
You must unbelievable tired of explaining this to people not having them pay any attention. Seems people wanted every little bit of their actions explained at the end of the game and shown just how they affected the galaxy afterwards and what happened to each of your crew members and the space...
I think the being done with group is sad that Bioware isn't making traditional RPGs anymore. They are going for a hybrid approach. Same reason why I can't get into Bioware's D&D games that well, they become so repetitive and they just don't feel like D&D to me.
The Quarians had their Live Ships armed and the probably brought some with them so the food source probably doesn't condemned them to death they could either salvage or use them to make food for surviving Quarians/Turians. Anyone else think Liara may have raped your Shepard if you did romance...
Two moments first was the death of Mordin, I was so sad he was favorite character in Mass Effect. The second was when Grunt emerged from the caves all bloody, I don't think any moment in a game had me go from oh no! FUCK YA he survived. I was so sad with Grunt's suppose death that when I saw him...
I actually rather enjoyed the ending because I hated. It wasn't suppose to end like that for my Shepard, but it did. The only thing I didn't like it was lack of context for the end choices I wish there was a way for me to have a minor discussion with someone about the ending to help validate...
I dunno, if I cared for the content that much seeing how I have only seen the first Transformers movie, but anything linking Idiocracy and MIB is worth watching!
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