Recent content by Tupolev

  1. Tupolev

    Square Enix to return focus to JRPGs

    Those games probably had vastly higher budgets than the FFXIII sequels, though. From where I'm standing, it looks like SE's initial FNC development plans were extremely ambitious, things failed catastrophically, and FFXIII was quickly scraped together after a lengthy development that was...
  2. Tupolev

    Poll: "Final Fantasy XV is the last chance I'll give the series"

    Fighting gives EP. EP is crucial and awesome.
  3. Tupolev

    Best Climax in a Video Game

    Fifth, you need to 360 the gap.
  4. Tupolev

    Recommended original xbox games, (Besides Halo 1 and 2)

    Blood Wake, the home of weird boat combat, amazing water, and horrible puns! It's not the greatest game ever made, but it's great fun, and quite unique. //========================== Did I miss something, or has nobody mentioned the RalliSport Challenge series yet? They're both extremely...
  5. Tupolev

    The Insanest thing you've ever seen.

    Tower to Tower. It was a trick proposed for Halo 1 in 2004, and finally completed in 2011. The goal is to launch from the top of one blue beam tower on the level Halo to the top of the other. Those two locations are extremely far apart, extremely small, and neither were supposed to be accessible...
  6. Tupolev

    Is Halo 4 still being played online?

    Halo 4's numbers are pretty pathetic for a ~1-year-old Halo game, but they are still completely playable in terms of matchmaking functionality. In terms of how much fun you'll have online, it's the least of the game's problems.
  7. Tupolev

    Nintendo gets HD remakes

    Because 4:3 aspect ratio, the game just plain doesn't visually work as well with most flat panels as with a CRT, framerate problems, etc... There's something to be said for updating a game to enjoy the capabilities of current technology and not suck on modern setups. Not that I think CEA does...
  8. Tupolev

    Nintendo gets HD remakes

    I think the post was referring to the Multiplayer, as the campaign is mechanically extremely close to the original; there are some very slight differences, but they're oversights and quirks in the port's development, not significant intentional differences. But maybe not, because defending...
  9. Tupolev

    Are we ever optimistic about anything anymore?

    Lol, what? Where on the internet are people screaming about the PS4 failing? Have you been reading misterxmedia? Xbone stock building up in stores, WiiU being WiiU, sure, that news is all over the place. PS4 talk is still very much "literally flying off the shelves, massive demand, biggest...
  10. Tupolev

    Most annoying character voices?

    The VA's did fine with the material, but the writing for them is questionable. I can sort of see what they were trying to do with it, but I'm not convinced that it was a good decision. By contrast, Halo 2's scripted dialogue is phenomenal. //====================== Kind of shocked that...
  11. Tupolev

    No resolutions listed on XBone games

    The information that you're asking for is something that has NEVER been a standard feature on game boxes. The resolutions listed on game boxes have always been about TV compatibility, and are not the actual rendering resolution. That's why all Xbox 360 games list "1080p" capability even though...
  12. Tupolev

    Games and game mechanics that you'd like to see again

    Bloodwake. It was going to get a sequel, but the project was cancelled for unknown reasons. It's not the most amazing game ever, but it was good fun, and there was so much room for expansion and improvement. Not to mention, the gaming industry has a depressing lack of that kind of water physics.
  13. Tupolev

    Why is the Wii U not succeeding?

    Yeah, I'm not sure why people are making that claim. I can understand why they say it about the CPU, as Espresso is in some ways descended from Gecko's design goals and ISA. Latte is flat-out nothing like Flipper, though. It's not like the shading architecture is still a texgen+TEV pipe, or...
  14. Tupolev

    Graphical quality, its advancement and its place within gaming.

    Ultimately, it's the aesthetic and functional result that matters. If your game is targeting an art style that requires more powerful graphics in order to accomplish what it needs to accomplish, you'll create a better product with more powerful graphics. And I can't imagine being bothered to...
  15. Tupolev

    Why the XBone is a good console

    You're mixing up the "game sharing" thing and the "giving your friend a game" thing. You're not going to be able to just give 10 people open access to all of your games. That would leave Microsoft hilariously wide-open to people making group accounts and buying 1/10th as many games; if they...