Exploration can be a great way to keep games interesting and fun for longer times then just a single playthrough. However When a actually very linear game tries to include exploration by making/letting you look for collectibles which are hidden under some rock.
A game that springs to mind is...
The sound of one of those cockroach creatures in RE:5 mercenaries mode.
My friend and i would run around like madmen after hearing that hissing/clicking sound. Only to get skewered by it's spear like legs seconds after
A problem maybe your own attitude towards the multiplayer concept. I play multiplayer parts of a game to have fun, and if you do that it shouldn't matter what random people on the other side of the world are saying/doing at that moment.
But maybe this is because i feel a general emotional...
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