Joe said:
Probot said:
Imagine if Pixar released a DVD that had several nude models hidden on the disc. You had to rip the DVD and go through a few levels of encryption or something, but they were still there. There is no defense for that. Was the content on the disc. Yes. Did they distribute it. Yes. They would be guilty and so is Bethesda.
I think this example is flawed. When you're doing 3-D modeling, if you want the stuff that appears over a model to appear natural, there needs to be a natural layer under that stuff. Enter boobs on orcs. I'm willing to bet the princess from Shrek has them, too, and if Shrek had to render the movement on clothing and draw characters as the camera pans around randomly, there'd be some nude textures hidden away on an encrypted section of the DVD. It's like saying models shouldn't have skeletons or muscles.
They'd probably fake it with normal mapping and bone weights, anyway.
In the production of 3D movies, yes the models they use have layers and are most assuredly naked under the clothes we see them wear, but when exporting to the movie files, the frames are pre-rendered and flattened to image files. A frame of animation is not stored any differently on a DVD than a frame of live-action, or, for that matter, on a VHS. If you could get ahold of the source file the actual animators used on their computers, you could easily remove the clothes (and you wouldn't need to hack, just select and delete), but DVDs do not contain the sources, and once it's on a DVD, you can't hack something out of a scene. If you wanted to make Princess Fiona naked on the Shrek DVD, you'd need to open each frame in a photo-editing software and paint over what you see.
Video games, on the other hand, cannot be pre-rendered, because you can choose what your character does, so they have to render it on demand. So games actually DO include poly-models. Now, whether those models actually have anything under the clothes you see depends on the game. If you cannot choose the character's costume (or unlock alternate ones), or if you can only choose the color, generally speaking, animators don't bother putting layers on the model, we just make the outfit the skin texture. Now, it's still easier to make a nude skin than it would be on a DVD, given that you can just apply it once it's made and you don't have to do anything from then on if you've done it right. But you still have to paint it on as a skin, rather than just editing out the costume.
Now, if the game DOES allow you to choose a costume, then the programmers put nude textures on the models. However, usually, we don't add privates, which means that the characters lack defined genetilia. The space between their legs is just blank, a flat skin tone (unless it's an adult game where you're SUPPOSED to see nudity, but that doesn't involve modding). And that also means that we don't put nipples on female characters. If, on a given game, the nipples are visibly poking through the clothing, don't be fooled, that's not a texture on the breasts, that's a normal-map thrown on the clothing it's poking through. That's why a mod needs to do more than just remove the clothing, it needs to apply a new skin
What's more, some programmers now are anticipating mods, so they're tossing in a little trick where, when all the clothes are removed, a bra of some kind covers the model, and that bra is actually part of the skin texture instead of being separate, so when it's removed by hacking, the skin disappears and the breasts are invisible. That bra disappears when other costume choices conflict with it, but there are still no nipples visible, if the other costume is removed via modding, there are no textures. Just like The Sims.
The reason I'm yammering on about all of this is that the ESRB has literally no reason to use this as a reason to re-rate the game. If someone made a ROM hack of the original Sonic the Hedgehog game that featured pornographic images in the closing credits (thank you, Tyler Durden), would that be a reason for the ESRB to re-rate that game? I don't think so. It's exactly the same thing, since you don't just have to remove something from the code to get the good stuff, you have to add something too.
Anyway, if this is tl;dr for you, just read Sorcerer Arcane's comment.
I realize it's a little late to be talking about this, but I just joined recently and only found this article in the archives. My apologies if this is just stirring up old shit, but I just wanted to offer my $0.02.