On The Other Side of Videogame History
The complaints about E3 are kind of a good thing.
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The complaints about E3 are kind of a good thing.
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I think if that was the particular issue this year, that would have been what people were talking about. I mean as a community we talk about that all the time as it is. In fact Uncharted 1, released half a decade ago had a cheat that specifically made fun of that trend . I just don't think it's something we suddenly discovered this yearEvil Smurf said:the lack of anything that is not a brown and grey shooter was the issue
It very well may be. I admit to wincing when I saw that shotgun blast. It felt very intimate to me, more like a murder than a killing, but then I spoke to a colleague on the way out of the Sony press conference. He knew more about the game than I did, and said that the survivors Joel was fighting were apparently really, really bad guys, and that Joel used to be one of them. Put in that context, the violence didn't seem quite as disturbing.BrotherRool said:The Escapist coverage at least made The Last of Us seem special, and a break in trend from the shooters of recent times
No where does he outright decry violence in video games, nor does he claim that he wants every game made to be artsy shit like Dear Esther. You're just using strawman arguments.KrabbiPatty said:snip
I really like the kinesthetics too.WaysideMaze said:No where does he outright decry violence in video games, nor does he claim that he wants every game made to be artsy shit like Dear Esther. You're just using strawman arguments.KrabbiPatty said:snip
O/T If you've not seen it, this videos worth a watch
Discusses why violence is so common in video games.
Also, I really like the word kinesthetics.
No one is saying that violence should be removed from games. I love a good romp through God of War or something like it as much as the next person. It's not the existence of violence that people (including me) are a bit tired of, it's the quantity. Basically, the sheer fact that in today's world of AAA gaming, violence is all there ever seems to be.KrabbiPatty said:I really like the kinesthetics too.WaysideMaze said:No where does he outright decry violence in video games, nor does he claim that he wants every game made to be artsy shit like Dear Esther. You're just using strawman arguments.KrabbiPatty said:snip
O/T If you've not seen it, this videos worth a watch
Discusses why violence is so common in video games.
Also, I really like the word kinesthetics.
No of course he doesn't OUTRIGHT say it, for the same reason Bob Chipman wrings his hands over bullshit like color and if a game has mascots or not instead of saying OUTRIGHT that he just thinks Mario should be the ONLY game ever made EVER...but that doesn't mean that the tacit meaning isn't...well, tacit!
What else does it mean? If I say we need to tone down the violence in gaming, and yet we all know that many types of games depend on at least some level of realistic violence because otherwise they couldn't POSSIBLY depict their source (i.e., a war for example would be stupid if you removed the violence because it's a war) then the only LOGICAL interpretation is that they want those things to disappear.
And like I said there is nothing "immature" about looking at beautiful women, playing a shooter, or indulging in some fun romps through Greek myth, and if someone DOES have a problem with that then that is their problem and not one that gaming should cater to or have to struggle with.
You're partly right though in that I shouldn't conflate this guy and his (slightly more logical) arguments, however silly I may find them, with people like Chipman who have a whole 'nother kind of much stupider argument. That's not fair to people like this dude.
The world's supply of Bob Chipman just want games to be cartoony, childlike, colorful blobs of meaningless cottoncandy fluff like Mario and NOTHING ELSE. They're Nintendo fanboy/fetishists who can't deal with the changing times. THIS guy is just one of the many, many people (see Extra Credits for MOAR) who get flushed in the face when a bare breast is flashed or swoon and faint when a spot of blood appears on screen, because all they want is pseudointellectual cottoncandy fluff to stroke their Daria-engorged egos with. Dear Esther is just the tip of the ice burg I could have thrown out The Path or Braid if I felt like it. That being said this guy does have at least a sliver more self-restraint in his contempt for people like me, compared to the improbably low bar set by the Nintendo crowd, though I'm sure if he or any of them had their way me and everyone who ever bought Gears of War would be driven from the medium in some pogrom.
Because Christ forbid games just be FUN!
I love violent video games. If I have a single area of critical expertise, it's first person shooters. But I also realize that triple-A blockbuster shooters or action games are not the end-all, be-all of videogame design and there are other, more profound experiences to be had.KrabbiPatty said:I'm sick to death of this argument about games "growing up" and becoming "better" yadda yadda
Eh, it's the same kind of person that'll wonder when humanity will "grow up," failing to realize that there are new, tiny people popping up all the time. Videogames will always have their "kids' table," and the "tweens' table," and the every-other-table. Just because I got old enough to eat steak didn't mean I only ever ate steak.Dennis Scimeca said:On The Other Side of Videogame History
The complaints about E3 are kind of a good thing.
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...I was thinking this the whole way through.Evil Smurf said:the lack of anything that is not a brown and grey shooter was the issue
No that's the opposite of what I mean In fact I much more worried that they will take the game in your direction.Dennis Scimeca said:It very well may be. I admit to wincing when I saw that shotgun blast. It felt very intimate to me, more like a murder than a killing, but then I spoke to a colleague on the way out of the Sony press conference. He knew more about the game than I did, and said that the survivors Joel was fighting were apparently really, really bad guys, and that Joel used to be one of them. Put in that context, the violence didn't seem quite as disturbing.BrotherRool said:The Escapist coverage at least made The Last of Us seem special, and a break in trend from the shooters of recent times
You have not played many games, have you? I'll give you a big hint: horror games.BrotherRool said:There were quiet spaces, it's one of the first video game stories ever that doesn't appear to be a power fantasy.
I completely forgot about horror games And it's not surprising then that some of the games with best story and gameplay/story interaction were horror games. Even still, modern trend of 'horror' is the complete reverse and there are a lot of horror games that still end up with 'you are the chosen one' or that sort of thing. I mean the current run is Dead Space, Resident Evil, Alan Wake, Silent Hill: Homecoming, the latest FEAR. Even a lot of the older ones (Clock Tower I think?) had power fantasy roots or trappingsMichaelPalin said:You have not played many games, have you? I'll give you a big hint: horror games.BrotherRool said:There were quiet spaces, it's one of the first video game stories ever that doesn't appear to be a power fantasy.
Because Christ forbid games try to be fun in ways that don't involve headshots.KrabbiPatty said:Because Christ forbid games just be FUN!