I've seen a lot about this on the internet. I just wondered what you guys thought about which is better for gaming?
No, 1920x1080 pixels. However, most console games do not output at true full 1080p, but instead render at 720p or less in the case of several games (Call of Duty 4 runs at 600p for example). The image is then upscaled in hardware afterwards, giving the illusion of a higher resolution. When combined with a PC or a Blu-ray player outputting true HD content, though, the difference is pretty damn noticeable. The fact that many console games run at much lower resolutions than what they report also has pretty telling implications about the "real" power they have under the hood.Jumplion said:Though I've always wondered this, 1080i means that 1080 pixels are interlaced and it converses between layers each time. My question is that surely a 42 inch 1080i screen would have more than 1940x1080 pixels, right?
Yes yes, I know the whole upscaling thing, and some games are natively 1080p (MGS4 and WipeoutHD come to mind), but you didn't answer my question.searanox said:No, 1920x1080 pixels. However, most console games do not output at true full 1080p, but instead render at 720p or less in the case of several games (Call of Duty 4 runs at 600p for example). The image is then upscaled in hardware afterwards, giving the illusion of a higher resolution. When combined with a PC or a Blu-ray player outputting true HD content, though, the difference is pretty damn noticeable. The fact that many console games run at much lower resolutions than what they report also has pretty telling implications about the "real" power they have under the hood.Jumplion said:Though I've always wondered this, 1080i means that 1080 pixels are interlaced and it converses between layers each time. My question is that surely a 42 inch 1080i screen would have more than 1940x1080 pixels, right?
Manufacturers are lucky that the average person has no idea about audiovisual equipment and media - their number one concern is how big the screen is and how loud the bass is.
I did answer your question. The answer is no. Although aliasing and flickering isn't an issue with film/live action footage and games that use anti-aliasing (most console games employ this by default, but not all), a dot pitch and larger individual pixels can make jaggies more noticeable in cases without anti-aliasing. So, that means that a larger screen may actually not appear as sharp as a smaller one, depending on the content, your eyesight, the display's calibration, and the distance you sit from the image.Jumplion said:My question is; If I buy a 52 inch Plasma/LCD TV (whichever one is good for gaming) that runs on 1080p, surely a 52 inch screen has more pixels than 1920x1080 pixels?