Spider-Man's Knickers
There must be a reason why players get their costumes scuffed.
Read Full Article
There must be a reason why players get their costumes scuffed.
Read Full Article
That could work in quite well with Yahtzee's idea of reverse levelling (starting off at "max level" and gradually choosing skills to lose as you progress to increase challenge in the game) from an Extra Punctuation [http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/8661-What-if-We-Leveled-Backwards] waaaay back.SonicWaffle said:..Maybe it could be massive head trauma instead, since being so bad at fighting means you'll probably take more blows to the head than a disobedient hooker. The character could get progressively dumber the more injuries were sustained, until it eventually reaches the point where your only dialogue option is to stare blankly at the quest-giver with mute pleading in your eyes.
You've got a point there, it's a pretty good in-universe justification for regressing skill levels. Maybe getting punched in the head too many times causes a character to forget their top-tier fireball spell, and so on and so forth.Teoes said:That could work in quite well with Yahtzee's idea of reverse levelling (starting off at "max level" and gradually choosing skills to lose as you progress to increase challenge in the game) from an Extra Punctuation [http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/8661-What-if-We-Leveled-Backwards] waaaay back.SonicWaffle said:..Maybe it could be massive head trauma instead, since being so bad at fighting means you'll probably take more blows to the head than a disobedient hooker. The character could get progressively dumber the more injuries were sustained, until it eventually reaches the point where your only dialogue option is to stare blankly at the quest-giver with mute pleading in your eyes.
Not to mention, half the players were like "Holy shit! That looks awesome!" Which defeated Molyneux's supposed point.SonicWaffle said:I dunno about the scarring thing - remember how well that worked in Fable 2? Absolutely nobody gave a shit, and half the time they were covered up by clothing or armour anyway.
I like that idea, really. Show the scarring on the hands if you're dishing it out and on the torso/face if you're taking it.arcstone said:I think scarring on your face and torso for doing well sounds a bit off. Rather I'd think hands and arms. Like if your knuckles are all fucked up, but you got hardly a scratch otherwise, then that would clearly show that you're giving more than you're recieving.
Molyneux had a point beyond "check out what I can do, bitches!"?Zachary Amaranth said:Not to mention, half the players were like "Holy shit! That looks awesome!" Which defeated Molyneux's supposed point.SonicWaffle said:I dunno about the scarring thing - remember how well that worked in Fable 2? Absolutely nobody gave a shit, and half the time they were covered up by clothing or armour anyway.
Well, maybe not, but his claims were that the scarring system was a way of adding permanent repercussions to death and in-game consequences and all that horsecrap.SonicWaffle said:Molyneux had a point beyond "check out what I can do, bitches!"?
Boring, overrated, and the subject of more memes than actual thought?Mr.Tea said:Well, Garrus is space-Batman after all...
I've been beaten to it! GAH!Diana Kingston-Gabai said:Didn't the "Prince of Persia" trilogy have the same mechanic? In the first you kept losing pieces of your shirt in transition from one area to the next, and in the third the glowing scars on your back kept spreading until you finally suppressed the Dark Prince...
Seriously? You're going to be that guy?SonicWaffle said:...probably take more blows to the head than a disobedient hooker.