Legend of Zelda: A Link Between Worlds Tweaked for 2DS

Steven Bogos

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Jan 17, 2013
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Legend of Zelda: A Link Between Worlds Tweaked for 2DS


The Legend of Zelda: A Link Between Worlds's puzzles had to be adjusted for 2DS players.

When we first heard about announced the 2DS [http://www.escapistmagazine.com/news/view/123361-Nintendo-Announces-A-Link-to-the-Past-2], it may have made Zelda fans wary of how the game will run on the non-3D platform.

Not to worry, says Aonuma, as the game's puzzles were tweaked when they heard about the 2DS. He stresses that "It's not that you can't play it with 2D, it's just that it becomes clearer when you have the 3D effect on." Aonuma explains that "We found out about the 2DS during development, not before, and we also made changes so that we were sure that you could still play and solve the puzzles only with 2D. It's definitely still playable in 2D."

Despite this, Aonuma is of the opinion that gamers who are playing on the 3DS should definitely take advantage of the 3D feature. He says the team has put in a lot of effort to ensure that the game still runs at 60 FPS, even with the 3D turned on.

"A Link Between Worlds is being developed with 60 frames per second, and previous Zelda titles were about half that, about 30fps. The reason for this is because the 3D effect is much more stable with a higher frame rate, with the 60fps. If it's lower than it's sometimes hard for your eyes to focus on the appropriate image. We think we've created a game that even those who found it difficult previously to see the 3D effect would be able to see it better and enjoy it more with this title."

Aonuma also announced that upon completing the game, a higher difficulty "new game plus" would be unlocked.

Source: VG24/7 [http://www.vg247.com/2013/10/19/the-legend-of-zelda-a-link-between-worlds-tweaked-for-2ds-harder-mode-unlocked-upon-playthrough/]

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Vivi22

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Aug 22, 2010
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What? Why would they wait until the 2DS was announced to tweak puzzles to work in 2D? There are already a ton of people who either hate the 3D and don't use it, or can't actually use it for various reasons.
 

Neta

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Steven Bogos said:
Aonuma also announced that upon completing the game, a higher difficulty "new game plus" would be unlocked.
Is this going to be like the 2nd playthrough on the original The Legend of Zelda game for the NES?

Can you instantly skip to the New Game Plus if you enter your name as "ZELDA"?
 

Another

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Huh. Interesting about the 3D being of better quality at 60 fps, never thought that might factor in. Now im interested to see it in action.
 

MrMixelPixel

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If this game can actually make me use the 3D feature of my 3DS of my own volition... I'll truly be impressed.
 

immortalfrieza

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MrMixelPixel said:
If this game can actually make me use the 3D feature of my 3DS of my own volition... I'll truly be impressed.
Unless they've figured out a way to allow the 3D to actually be functional and not have such a ridiculously small window of effectiveness and cause headaches without changing the hardware then I doubt it.
 

Eri

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They need to upgrade the 3DS hardware, and badly. I love my Pokemon X copy but that game lags quite a bit, even with the 3D slider completely off.
 

VinLAURiA

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Ugh, I was afraid this was going to happen as soon as that stupid model was announced. Every game from this point that might actually have come up with something that required 3D now has to gimp itself for all the stupid luddites whose bitching and moaning made the 2DS happen, because now we're vulnerable to market fragmentation otherwise! Oh, but god forbid something like this happen to a system those assholes actually care about, like if someone made an SD-only 360.

*spits*
 

2HF

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VinLAURiA said:
Ugh, I was afraid this was going to happen as soon as that stupid model was announced. Every game from this point that might actually have come up with something that required 3D now has to gimp itself for all the stupid luddites whose bitching and moaning made the 2DS happen. Thank you, market fragmentation!

*spits*
You mean 5 year olds? Because that's who the 2DS was designed for. Everyone else who complained about the 3D just used the slider to turn it off. Nobody with a 3DS is purchasing a 2DS so they can play without 3D.

The 2DS would have been something I was interested in if the design hadn't been so stupid looking but I just bought a 3DS and am fully intending to turn off the 3D whenever I don't feel like using it.
 

Something Amyss

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Dec 3, 2008
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Vivi22 said:
What? Why would they wait until the 2DS was announced to tweak puzzles to work in 2D? There are already a ton of people who either hate the 3D and don't use it, or can't actually use it for various reasons.
Because it's a Nintendo franchise and thus needs to force use of the gimmick?
 

Bluestorm83

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This kinda saddens me. I mean, what's the point of developing a 3D machine for 3D games where 3D is 3D and then... make it so developers feel hampered into making a game that's exactly the same in 2D. Don't get me wrong, I understand that the 3D is not for everyone for various reasons. But this is a 3D handheld. Shouldn't we be pushing the limits? Like the console days of yore?

To compare, the Gameboy Advance played GBA games as well as original Gameboy Games. This current situation is along the lines of a developer feeling like they had to make a GBA game that only ran in shades of green because it also had to be compatible with some new in-between machine, call it the Gameboy One Step Forward, Two Steps Back.

I'm well aware that the 2DS is just a 3DS that doesn't have that Third Dimension in there (and for some retarded reason can't close and will never ever fit in your pocket.) But couldn't they just roll out a 2DS version with all the tweaks, and leave the 3D version as 3D as they can manage it?

As to the claims that there are already people who can't use the 3D for whatever reason they have, then, well, they should have known that a gaming machine built for 3D, with 3D in its very name, was not for them. I can't drive, for various physical, ocular, mental, reactionary, emotional, and monetary reasons. Nobody's tweaking cars or roads to accommodate me; I merely shrug, smile, and enjoy the cool breeze and warm sun as I stroll along to work. Everyone has at least Three Things that they can't do. The rest of the world doesn't need to snap to and adapt to all of that.
 

Bluestorm83

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2HF said:
VinLAURiA said:
Ugh, I was afraid this was going to happen as soon as that stupid model was announced. Every game from this point that might actually have come up with something that required 3D now has to gimp itself for all the stupid luddites whose bitching and moaning made the 2DS happen. Thank you, market fragmentation!

*spits*
You mean 5 year olds? Because that's who the 2DS was designed for. Everyone else who complained about the 3D just used the slider to turn it off. Nobody with a 3DS is purchasing a 2DS so they can play without 3D.

The 2DS would have been something I was interested in if the design hadn't been so stupid looking but I just bought a 3DS and am fully intending to turn off the 3D whenever I don't feel like using it.
A thing is not necessarily for everyone. The 3DS was marketed clearly stating that there was an age requirement for the 3D. Cars are sold clearly only to those old enough to drive. Nobody is making porn less fucky and jizzy so the kids won't be traumatized by a chick getting nailed and shot all over by a crowd of guys in masks. Or for that token a dude pushed over, tied up, and ravished by all of his friends' moms (Porn is surprisingly equal-opportunity these days, isn't it?) It's just not for them.

Not every thing needs to be adapted for every crowd.
 

Something Amyss

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Bluestorm83 said:
The 3DS was marketed clearly stating that there was an age requirement for the 3D.
For the 3D, not the device.

Cars are sold clearly only to those old enough to drive. Nobody is making porn less fucky and jizzy so the kids won't be traumatized by a chick getting nailed and shot all over by a crowd of guys in masks.
And the fact that both of those are actually hidden behind age laws doesn't raise a red flag on your comparison? Really?

Spoiler: that might be the real reason they don't adapt them to kids.
 

taciturnCandid

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immortalfrieza said:
MrMixelPixel said:
If this game can actually make me use the 3D feature of my 3DS of my own volition... I'll truly be impressed.
Unless they've figured out a way to allow the 3D to actually be functional and not have such a ridiculously small window of effectiveness and cause headaches without changing the hardware then I doubt it.
Try looking through the screen and not at it. That seems to fix most problems with it. I used to have the problems with limited viewing area and headaches and then I tried that and it works.
 

OldNewNewOld

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Steven Bogos said:
Aonuma also announced that upon completing the game, a higher difficulty "new game plus" would be unlocked.
I hate this so much. Why can't the hardest difficulty be unlocked right from the start.
This shit doesn't add to the replay value. It just forces me to play on a easy difficulty even tho I would pick hero mode right from the start.
 

Vivi22

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Zachary Amaranth said:
Vivi22 said:
What? Why would they wait until the 2DS was announced to tweak puzzles to work in 2D? There are already a ton of people who either hate the 3D and don't use it, or can't actually use it for various reasons.
Because it's a Nintendo franchise and thus needs to force use of the gimmick?
Well when you put it that way it seems so obvious. XD
 

Canadamus Prime

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Jun 17, 2009
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2HF said:
VinLAURiA said:
Ugh, I was afraid this was going to happen as soon as that stupid model was announced. Every game from this point that might actually have come up with something that required 3D now has to gimp itself for all the stupid luddites whose bitching and moaning made the 2DS happen. Thank you, market fragmentation!

*spits*
You mean 5 year olds? Because that's who the 2DS was designed for. Everyone else who complained about the 3D just used the slider to turn it off. Nobody with a 3DS is purchasing a 2DS so they can play without 3D.

The 2DS would have been something I was interested in if the design hadn't been so stupid looking but I just bought a 3DS and am fully intending to turn off the 3D whenever I don't feel like using it.
Except that the 3D aspect of the 3DS was supposed to be the system's main selling point. Making a version of it without that aspect kinda undermines the whole system.

OT: Well at least they're not completely removing the use of the 3D. They're just making the puzzles easier to solve with the 3D, which isn't a whole lot better. *sigh*
 

Owyn_Merrilin

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taciturnCandid said:
immortalfrieza said:
MrMixelPixel said:
If this game can actually make me use the 3D feature of my 3DS of my own volition... I'll truly be impressed.
Unless they've figured out a way to allow the 3D to actually be functional and not have such a ridiculously small window of effectiveness and cause headaches without changing the hardware then I doubt it.
Try looking through the screen and not at it. That seems to fix most problems with it. I used to have the problems with limited viewing area and headaches and then I tried that and it works.
People actually try to focus on the screen, instead of the image when viewing 3D content? That explains so much about the backlash, and validates my belief that it's a case of people just not being used to the technology, and not a flaw in the technology itself.

As for this announcement, I called it. The announcement of the 2DS killed pretty much any chance of ever getting another 3DS game that used the 3D to enhance the gameplay, instead of as optional eye candy. The potential is there, but we're not going to see it used by Nintendo again any time soon.
 

immortalfrieza

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Owyn_Merrilin said:
taciturnCandid said:
immortalfrieza said:
MrMixelPixel said:
If this game can actually make me use the 3D feature of my 3DS of my own volition... I'll truly be impressed.
Unless they've figured out a way to allow the 3D to actually be functional and not have such a ridiculously small window of effectiveness and cause headaches without changing the hardware then I doubt it.
Try looking through the screen and not at it. That seems to fix most problems with it. I used to have the problems with limited viewing area and headaches and then I tried that and it works.
People actually try to focus on the screen, instead of the image when viewing 3D content? That explains so much about the backlash, and validates my belief that it's a case of people just not being used to the technology, and not a flaw in the technology itself.
No, it's a flaw in the technology. If one's natural tendency is to look at the screen instead of the image (for the record, I don't know what the difference is supposed to be) and the technology doesn't cater to that tendency, then the technology is flawed.

Captcha:finagle's law

There's no escaping it.
 

Owyn_Merrilin

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immortalfrieza said:
Owyn_Merrilin said:
taciturnCandid said:
immortalfrieza said:
MrMixelPixel said:
If this game can actually make me use the 3D feature of my 3DS of my own volition... I'll truly be impressed.
Unless they've figured out a way to allow the 3D to actually be functional and not have such a ridiculously small window of effectiveness and cause headaches without changing the hardware then I doubt it.
Try looking through the screen and not at it. That seems to fix most problems with it. I used to have the problems with limited viewing area and headaches and then I tried that and it works.
People actually try to focus on the screen, instead of the image when viewing 3D content? That explains so much about the backlash, and validates my belief that it's a case of people just not being used to the technology, and not a flaw in the technology itself.
No, it's a flaw in the technology. If one's natural tendency is to look at the screen instead of the image (for the record, I don't know what the difference is supposed to be) and the technology doesn't cater to that tendency, then the technology is flawed.

Captcha:finagle's law

There's no escaping it.
There's plenty escaping it. One's natural tendency when driving a car is going to involve hitting the gas and brakes much harder than necessary, that doesn't mean the technology is flawed. Technology in general has a learning curve, and it's a combination of that and undiagnosed stereo vision problems that people tend to complain about when it comes to stereoscopic 3D.

Edit: Also, the fact that I was surprised people actually do that shows that it's not the natural tendency for everyone. Mine is to ignore the physical screen and focus on the image. It's the brain's ability to do that, to treat the screen as a window, that makes the whole thing work in the first place. I mean, when you're looking out a window, is your natural tendency to focus on the glass?