Tomb Raider on PS4 May Double Xbox One Framerate
Tomb Raider: Definitive Edition seems like it has no trouble reaching peak performance on the PlayStation 4, but Square Enix is suspiciously quiet about the Xbox One version.
Square Enix is just about ready to release Tomb Raider: Definitive Edition, the next-gen touch-up of last year's Tomb Raider reboot. With only a week before the January 31 release date, some new information has arisen that may sway a few purchases: apparently, the PlayStation 4 version of the Definitive Edition has been running smoothly at 60 frames per second, while the latest reports of the Xbox One version haven't matched that level of performance. One unverified report claims that the Xbox version tends to sit at 30 frames per second, and a statement from Square avoids confirming or denying that gap.
Executive producer Scot Amos showed off Tomb Raider: Definitive Edition in a livestream last night, playing on a PS4. "Looking here, this is the PS4 version running at 60 FPS, again at 1080p," he remarked during the stream. "That's awesome for that to be able to showcase because when you get your hands on it you can feel it."
Amos didn't comment on whether or not the Xbox One version would match that speed, but this morning an unverified report stated that the Xbox version could only reach 45 frames per second under the simplest of conditions, and most gameplay averaged out to a mere 30 FPS. Square Enix responded to this statement with a shrug.
"Both platforms offer the same outstanding Tomb Raider experience," said a Square Enix spokesperson in response. "Delivering the core Tomb Raider gameplay at native 1080p and running at 30 FPS was always our primary goal given the type of experience Tomb Raider is and the exploration we want players to do. Anything beyond 30 FPS for this version is gravy."
I expect there are quite a few performance enthusiasts who would debate that last point. Square confirms that any version of the Definitive Edition can hit 30 frames per second, but we know that the PlayStation can go further. Square Enix has not verified the original report on the Xbox version's limited performance.
Source: Video Gamer [http://www.videogamer.com/ps4/tomb_raider_definitive_edition/news/square_responds_to_tomb_raider_framerate-gate_anything_beyond_30fps_is_gravy.html]
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Tomb Raider: Definitive Edition seems like it has no trouble reaching peak performance on the PlayStation 4, but Square Enix is suspiciously quiet about the Xbox One version.
Square Enix is just about ready to release Tomb Raider: Definitive Edition, the next-gen touch-up of last year's Tomb Raider reboot. With only a week before the January 31 release date, some new information has arisen that may sway a few purchases: apparently, the PlayStation 4 version of the Definitive Edition has been running smoothly at 60 frames per second, while the latest reports of the Xbox One version haven't matched that level of performance. One unverified report claims that the Xbox version tends to sit at 30 frames per second, and a statement from Square avoids confirming or denying that gap.
Executive producer Scot Amos showed off Tomb Raider: Definitive Edition in a livestream last night, playing on a PS4. "Looking here, this is the PS4 version running at 60 FPS, again at 1080p," he remarked during the stream. "That's awesome for that to be able to showcase because when you get your hands on it you can feel it."
Amos didn't comment on whether or not the Xbox One version would match that speed, but this morning an unverified report stated that the Xbox version could only reach 45 frames per second under the simplest of conditions, and most gameplay averaged out to a mere 30 FPS. Square Enix responded to this statement with a shrug.
"Both platforms offer the same outstanding Tomb Raider experience," said a Square Enix spokesperson in response. "Delivering the core Tomb Raider gameplay at native 1080p and running at 30 FPS was always our primary goal given the type of experience Tomb Raider is and the exploration we want players to do. Anything beyond 30 FPS for this version is gravy."
I expect there are quite a few performance enthusiasts who would debate that last point. Square confirms that any version of the Definitive Edition can hit 30 frames per second, but we know that the PlayStation can go further. Square Enix has not verified the original report on the Xbox version's limited performance.
Source: Video Gamer [http://www.videogamer.com/ps4/tomb_raider_definitive_edition/news/square_responds_to_tomb_raider_framerate-gate_anything_beyond_30fps_is_gravy.html]
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