Update 2: EA Dismisses Dungeon Keeper Mobile Criticism
Update 2: Peter Molyneux, the lead designer of the original Dungeon Keeper game, has himself voiced his concerns about the mobile version of the game. "I felt myself turning round saying, 'What? This is ridiculous. I just want to make a dungeon. I don't want to schedule it on my alarm clock for six days to come back for a block to be chipped,'" he told the BBC [http://www.bbc.co.uk/news/technology-26033685], adding "I don't think they got it quite right, the balance between keeping it familiar to the fans that were out there but fresh enough and understandable enough for this much bigger mobile audience."
Source: BBC [http://www.bbc.co.uk/news/technology-26033685]
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Update 2: Peter Molyneux, the lead designer of the original Dungeon Keeper game, has himself voiced his concerns about the mobile version of the game. "I felt myself turning round saying, 'What? This is ridiculous. I just want to make a dungeon. I don't want to schedule it on my alarm clock for six days to come back for a block to be chipped,'" he told the BBC [http://www.bbc.co.uk/news/technology-26033685], adding "I don't think they got it quite right, the balance between keeping it familiar to the fans that were out there but fresh enough and understandable enough for this much bigger mobile audience."
Source: BBC [http://www.bbc.co.uk/news/technology-26033685]
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