SupahGamuh said:
I made the mistake of buying the Legacy of Kan series on GOG, only to find out that the only way to play those games is on WinXP and having a dual/single core CPU (for us lazy people who can't be arsed to set CPU affinity). These games are the exception, rather than the rule, but they exist. Also the bad ports that they themselves frequently need patches made by the community (yes, I'm talking about you Dark Souls, and YOU TOO Deadly Premonition).
Again, these games are the exception rather than the rule, but in order to play these games, one needs to at least have a basic knowdelage about how to search for these patches and how to apply them, god forbids if they need you to tinker with the system registry.
This is a fair point. One I've parroted in other discussions. And yes, these can be viewed as a pretty substantial downsides to PC gaming.
However, a few things to consider:
Buying and playing older titles like the ones you've mentioned is virtually unfeasible; if impossible; on consoles. Short of, of course, buying a copy of the requisite older console or hoping the maker of the console has included some amalgam of backwards compatibility.
So while there may be compatibility issues with older PC titles on newer operating systems, it is a least still
possible to play almost any older game on a newer PC.
Something that can't really be said of most consoles.
As bad ports, let's be honest. We'll probably never be rid of them. They're very likely to remain an issue for the foreseeable future.
But then, if developers started targeting the PC as the primary platform, bad ports wouldn't really be an issue as
they wouldn't be ports.
And while it
is fairly annoying to occasionally have to rely on community-made patches to get things working, at least PCs have, and can foster, such communities.
So yeah, I'm all for the idea of the PC increasingly becoming a HUGE market, but it still can't be considered as mainstream as it's living room brethren.
As it stands, no. It can't. I agree.
However, the movement to bring the PC gaming experience to the living room and else where has gained quite a bit of momentum in recent years. There's been quite a lot of scheming and planning going on behind closed doors. We're only now starting to see the end results of those efforts in the form of things like nVidia's Shield, Valve's SteamMachines, and in some ways AMD's Mantle.
Time will tell if it at all pays off on the consumer end. But, if nothing else, at least someone is trying.
The one thing this industry desperately needs is some innovation. A "shake up" to break it out of the stagnant state it's currently stuck in.