The Best and Worst of Journey Into Nyx
Josh and Justin share some thoughts about Journey into Nyx.
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Josh and Justin share some thoughts about Journey into Nyx.
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This is a really bad excuse for lazy set design choices on Wizards' part.deth2munkies said:HEY GUYS, RARES ARE GOOD AND COMMONS ARE BAD!
Oversimplifying, but you need qualifiers. You have all rares/mythics and 1 uncommon as "good", then a bunch of commons and a couple of rares as "bad". Of course they're not as good, they're commons.
Are you serious? OK, here's a couple articles to read that set it out better than I could:JonB said:This is a really bad excuse for lazy set design choices on Wizards' part.deth2munkies said:HEY GUYS, RARES ARE GOOD AND COMMONS ARE BAD!
Oversimplifying, but you need qualifiers. You have all rares/mythics and 1 uncommon as "good", then a bunch of commons and a couple of rares as "bad". Of course they're not as good, they're commons.
Yeah everyone is gunning for the arguable best promo card and Athreos is apparently the god that can come in the white promo-pack. Something about the first mana symbol in the cast cost determines it.Imre Csete said:80% picked White for the pre-release party tomorrow, what a surprise. Going with Red, atleast I'll enjoy myself.
I know each place has its customs when it comes to Magic, but around here White gets played insanely lot, it's sickening. And this new release isn't going to help matters a lot, with this enchant madness especially. I've seen Ethereal Armor Thoughtseized from hand with Ajani and Archangel of Thune sitting next to it. ^^Slycne said:Yeah everyone is gunning for the arguable best promo card and Athreos is apparently the god that can come in the white promo-pack. Something about the first mana symbol in the cast cost determines it.
I can't decide which colour to pick for the prerelease tomorrow. My first thought was Blue, for Scourge of Fleets' bounce bonus. But in Limited the Scourge is a late-game play that relies heavily on playing a lot of blue (another Limited problem, the chance of being unable to play the colours you want).Slycne said:Yeah everyone is gunning for the arguable best promo card and Athreos is apparently the god that can come in the white promo-pack. Something about the first mana symbol in the cast cost determines it.Imre Csete said:80% picked White for the pre-release party tomorrow, what a surprise. Going with Red, atleast I'll enjoy myself.
Honestly, I wouldn't fret over it too much. While the promo pack does usually weight you towards that color with a decent chunk of playables in the pool, you're still opening the vast majority of cards from normal packs. I've seen plenty of pools go in completely different directions. Also, there's something to be said about going with what you're comfortable with as well. I was slamming UG at nearly every pre-release through M14 and Theros just cause counterspells and big creatures was meshing well for me at the time. Basically, I don't think it's ever the wrong choice to not pick the "best" promo color.CounterAttack said:snip
Fair enough. Playing what makes you happy is always good. Blue it is! =DSlycne said:-snip-
Deicide is not strictly better then revoke existence, Deicide cant kill artifacts. Right now any relevant artifact is also an enchantment (I think Godsend is just unplayable and just way to much mana investment on the equip cost vs the reward). It may come to a point where after ravnica rotation there are a few powerful non enchantment artifacts in next block and revoke existence is favored over deicide.deth2munkies said:For instance, look at Deicide, then look at Revoke Existence. The latter is a common, former is a rare, the latter is simple, the former is more complex. Even so, the former is strictly better than the latter. Rares have more room for complexity, which means they have more room to be good. Commons are always going to be simple, and that simplicity is the glue that holds many decks together, but RARES are what makes a deck run.
I could be cool and say I was referring to the current state of standard (where Deicide is strictly better) but it's been so long since SOM I just forgot the other half of revokejp201 said:Deicide is not strictly better then revoke existence, Deicide cant kill artifacts. Right now any relevant artifact is also an enchantment (I think Godsend is just unplayable and just way to much mana investment on the equip cost vs the reward). It may come to a point where after ravnica rotation there are a few powerful non enchantment artifacts in next block and revoke existence is favored over deicide.deth2munkies said:For instance, look at Deicide, then look at Revoke Existence. The latter is a common, former is a rare, the latter is simple, the former is more complex. Even so, the former is strictly better than the latter. Rares have more room for complexity, which means they have more room to be good. Commons are always going to be simple, and that simplicity is the glue that holds many decks together, but RARES are what makes a deck run.
For the best card in the set in terms of standard play it is easily Banishing Light. For people who think its just a worse Detention Sphere you may wanna reread Detention Sphere. When Oblivion Ring and Detention Sphere were legal in standard together there were still U/W decks that played Oblivion Ring over Detention Sphere as a metagame choice because of one simple thing. Detention Sphere can not exile other Detention Spheres but Oblivion Ring can exile Detention Sphere. This also gives White non blue decks like Naya the ability to play real removal which has been hurting Naya because they had no real way to answer threats like Elspeth.
You can use the link-image trick using mtg_card=card name (in brackets, of course)dharmaBum0 said:http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=380491
Interesting card; probably best for U/W heroic decks. Looks fun.
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=380448
Best one drop for WW decks. Better than Favored Hoplite. Love the flavor text too!
With the new Planeswalker Legendary rule that will still take a while.2xDouble said:I hereby vow that I will be the guy to ulti Ajani Mentor into ulti Ajani Caller for 100-ish kitties. If it can be done, it will be me.
That's not true in the slightest, A good quote I like to take out is "commons form the back bone of any solid deck". usually(emphasis on usually) the more rare a card is is the more complicated or specific it's function is. Not always the case but if a deck of all rares is always the best deck than the game is just a flat pay to win game. Which is most cases magic is designed better than that.deth2munkies said:HEY GUYS, RARES ARE GOOD AND COMMONS ARE BAD!
Not really, some decks run almost entirely commons and uncommons. For instance you can build a very good aggro deck in pretty much any mixture of 3 colours at the moment without using rares. Sure, the rare lands help but they aren't necessary.deth2munkies said:HEY GUYS, RARES ARE GOOD AND COMMONS ARE BAD!