Metroid Prime Producer Expected Negative Reaction to Federation Force
In a recent interview, Metroid Prime series producer Kensuke Tanabe revealed that he "expected that people would sort of act in a negative way" when they learned that Samus wouldn't be an actual player.
Canadian Gaming Magazine (CGM) recently interviewed [http://www.cgmagonline.com/articles/the-future-of-metroid-prime/] Metroid Prime series producer Kensuke Tanabe about Metroid Prime: Federation Force and its place in the franchise. Tanabe stated that he anticipated the negative fan reaction to the title.
"First off, I had in mind and expected that people would sort of act in a negative way when they find out that Samus was not an actual player," Tanabe said. "What I see happening is that once the players can actually have hands-on experience with the actual game, they'll be able to understand and experience for themselves how the game actually feels and that the Metroid Prime universe atmosphere is there, and the music that is used in the game is also heavily related to the Prime series of course so while people would at first say, "oh this isn't what I expected," they'll definitely understand the different perspective that we're taking here and it'll certainly make a difference once you get some experience with the game."
Tanabe also stated that Federation Force "works in a similar way to the Avengers" by bringing together individual established characters.
At E3, Tanube told Eurogamer [http://www.eurogamer.net/articles/2015-06-17-next-proper-metroid-prime-would-likely-now-be-on-nx] that the next proper Metroid Prime title would "likely now be on Nintendo's NX console," as it would "likely take three years or so" to create one for Wii U.
Fans were shocked when Federation Force was revealed, with a change.org petition [https://www.change.org/p/nintendo-petition-for-cancelation-of-metroid-prime-federation-force] calling for its cancellation garnering over 22,000 signatures.
Nintendo of America President and COO Reggie Fils-Aime addressed the disappointment [http://www.escapistmagazine.com/news/view/141412-Nintendo-Exec-Addresses-Disappointment-Over-Metroid-Prime-Federation-Force] over Federation Force last month, stating that he felt it was necessary to transform IPs in order to make them new again, as well as asking fans to trust Nintendo.
"What the fan at home saw was something in the Metroid Prime universe that they weren't expecting. The reaction has been negative. There's no sugar coating it," Fils-Aime said. "This is an example where fans who aren't able to get their hands on the game may be at a bit of a competitive disadvantage. Everyone who has played what we are showing regarding Metroid Prime, they've come across really pleased. My ask is that fans trust us."
Metroid Prime: Federation Force is scheduled for release in 2016.
[Source: CGM [http://www.cgmagonline.com/articles/the-future-of-metroid-prime/]]
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In a recent interview, Metroid Prime series producer Kensuke Tanabe revealed that he "expected that people would sort of act in a negative way" when they learned that Samus wouldn't be an actual player.
Canadian Gaming Magazine (CGM) recently interviewed [http://www.cgmagonline.com/articles/the-future-of-metroid-prime/] Metroid Prime series producer Kensuke Tanabe about Metroid Prime: Federation Force and its place in the franchise. Tanabe stated that he anticipated the negative fan reaction to the title.
"First off, I had in mind and expected that people would sort of act in a negative way when they find out that Samus was not an actual player," Tanabe said. "What I see happening is that once the players can actually have hands-on experience with the actual game, they'll be able to understand and experience for themselves how the game actually feels and that the Metroid Prime universe atmosphere is there, and the music that is used in the game is also heavily related to the Prime series of course so while people would at first say, "oh this isn't what I expected," they'll definitely understand the different perspective that we're taking here and it'll certainly make a difference once you get some experience with the game."
Tanabe also stated that Federation Force "works in a similar way to the Avengers" by bringing together individual established characters.
At E3, Tanube told Eurogamer [http://www.eurogamer.net/articles/2015-06-17-next-proper-metroid-prime-would-likely-now-be-on-nx] that the next proper Metroid Prime title would "likely now be on Nintendo's NX console," as it would "likely take three years or so" to create one for Wii U.
Fans were shocked when Federation Force was revealed, with a change.org petition [https://www.change.org/p/nintendo-petition-for-cancelation-of-metroid-prime-federation-force] calling for its cancellation garnering over 22,000 signatures.
Nintendo of America President and COO Reggie Fils-Aime addressed the disappointment [http://www.escapistmagazine.com/news/view/141412-Nintendo-Exec-Addresses-Disappointment-Over-Metroid-Prime-Federation-Force] over Federation Force last month, stating that he felt it was necessary to transform IPs in order to make them new again, as well as asking fans to trust Nintendo.
"What the fan at home saw was something in the Metroid Prime universe that they weren't expecting. The reaction has been negative. There's no sugar coating it," Fils-Aime said. "This is an example where fans who aren't able to get their hands on the game may be at a bit of a competitive disadvantage. Everyone who has played what we are showing regarding Metroid Prime, they've come across really pleased. My ask is that fans trust us."
Metroid Prime: Federation Force is scheduled for release in 2016.
[Source: CGM [http://www.cgmagonline.com/articles/the-future-of-metroid-prime/]]
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