Konami Adds "Paid" Insurance "Service" to Metal Gear Solid V Mulitplayer

StewShearerOld

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Jan 5, 2013
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Konami Adds "Paid" Insurance "Service" to Metal Gear Solid V Mulitplayer


Fans of The Phantom Pain can now pay real-world dollars to protect their in-game assets from other players.

<a href=http://www.escapistmagazine.com/tag/view/metal%20gear%20solid%20v%20the%20phantom%20pain?os=metal+gear+solid+v+the+phantom+pain>Metal Gear Solid V: The Phantom Pain has largely been counted by the gaming public as one of 2015's most tremendous successes. Blowing gamers away with its open vision of stealth action gameplay, many fans have spent and continue to spend countless hours sneaking through its world. Not all of The Phantom Pain's features have been a hit, however. The game's multiplayer-focused Forward Operating Bases, for instance, received something of a lukewarm reception from <a href=http://www.metacritic.com/game/playstation-4/metal-gear-solid-v-the-phantom-pain>many critics and gamers. That in mind, <a href=http://www.escapistmagazine.com/news/view/141559-Hideo-Kojimas-Name-Erased-From-Box-Art-For-Metal-Gear-Solid-V-The-Phantom-Pain#&gid=gallery_4412&pid=1>Konami used today's launch of Metal Gear Online to bring some improvements to the FOB experience. Unfortunately for the publisher, some of the improvements have left gamers rolling their eyes.

Take, for instance, a new "insurance service" that Phantom Pain players can purchase to protect the assets in their FOBs. For those not in the know, the Forward Operating Base mode involves building installations that can serve as additional resource farms and development areas to aid your efforts in the main campaign. The catch is that your FOB can be raided by other players who can steal resources and personnel for their own bases that you, in turn, can also raid. Players who spend real-world dollars on the new insurance however, will have (most of) their losses from these invasions re-imbursed. "Your FOBs are always at risk of coming under attack. Now, you can rest easy with FOB insurance (paid service)," said Konami, in its announcement. "If you sign up for insurance, then during the insurance period you will be compensated for any materials and staff lost due to rival infiltrations." Players interested in buying FOB Insurance will able to do so by purchasing and spending MB Coins.

While some gamers may actually enjoy the opportunity to protect their in-game assets with this new option, we can imagine that there will be more than a few who find the whole thing kind of shady. And, honestly, it's not hard to see why. While Konami would likely argue to the contrary, it's not hard to stretch "pay us to protect your stuff" into "don't pay us and see what happens." For extra insidiousness, just imagine the whole thing being described by a cliché film mobster. "Just grease our gears a little and we'll make sure nobody bothers you!" The real shame of it is that other components of the update actually do improve on the FOBs with things like new missions, improved rewards and more. Here's hoping those aren't soured by the questionable nature of the insurance policy.

Source: <a href=http://www.konami.jp/mgs5/tpp/en/news/day30.php5>Konami


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Colt47

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Oct 31, 2012
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So basically, they decided to include a "feature" that allows multiplayer antics to effect single player and didn't think about the fact some people would prefer just to play the single player mode without outside interference?
 

RJ 17

The Sound of Silence
Nov 27, 2011
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Colt47 said:
So basically, they decided to include a "feature" that allows multiplayer antics to effect single player and didn't think about the fact some people would prefer just to play the single player mode without outside interference?
And now you can pay for the privilege of ensuring that said multiplayer antics don't interfere with your singleplayer experience.

I get the feeling this will probably show up at the end of the next Jimquisition during the "Fuck Konami News" segment.
 

Lightknight

Mugwamp Supreme
Nov 26, 2008
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Oh, so basically we just need to play the game without any forward bases to avoid this mafia style "protection insurance" shit. 10-4.
 

Covarr

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May 29, 2009
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RJ 17 said:
I get the feeling this will probably show up at the end of the next Jimquisition during the "Fuck Konami News" segment.
I'd be amazed if he didn't mention it in his next Jimquisition. Heck, I wouldn't be surprised if this ends up being the central subject of the next episode. This isn't just Konami being their usual scummy selves. This is completely uncharted territory for shitty microtransactions, a new low. It'd be newsworthy even if it weren't Konami.

P.S. Thanks
 

Erttheking

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I'm starting to get the impression that Konami is trying to ruin Kojima's reputation by salting the earth with MGS5, just making it as horrible as possible to spite him.

Hey, best explanation I can come up with.
 

flying_whimsy

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Wow. So they decide to go into gambling hardware manufacture, and now they're basically shaking down gamers.

I guess Konami got taken over by the Yakuza.
 

DeadProxy

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Sep 15, 2010
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Lightknight said:
Oh, so basically we just need to play the game without any forward bases to avoid this mafia style "protection insurance" shit. 10-4.
the situation is that getting that first FOB adds valuable staff slots. The staff cap with just motherbase is too small to make reaching late/final tiers of upgrades reasonable without ~100 A++ rank people in a single category, which I've yet to do after 100+ hours so far. So that first FOB is practically necessary, and they know it, which is why the game just gives it to you. And then people have no choice but put up with it and it's risks.
 

Atmos Duality

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Funny how I saw the thread for this news in Gaming Discussion first (over 6 hours in advance) (over a solid DAY in advance; Jesus). Makes me question why I even bother with the news room section of this site at all.

OT: I'd almost applaud Konami for being the first major game publisher to include literal protection racketeering in their game, if not for the fact that they're deliberately trying to piss their fanbase off and make money in the process.
 

faefrost

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Let's all be honest and see the clear writing on the wall/ Konami is about to die. it's following Acclaim and similar once great publishers into the great digital abyss. Kojima simply saw the writing on the wall and got the hell out of dodge. I'm betting when everything leaks much of the creative disagreements kojima has had with Konami will come down to a matter of actually getting paid. In money and not accounting fluff. That seems to be the way these things go. Every bit of news coming out of or about Konami these days screams Death Rattles. This particular one just shouts "We need cash now! Right Now! Give US MONEY PLEEEAAASSEEEE!"

Needless to say there will NOT be a MSG VI until everything gets passed through and parceled out by the Bankruptcy courts.
 

weirdee

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Apr 11, 2011
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Not a new idea in games...but definitely pretty gross in a bought game.
 

Fox12

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Jun 6, 2013
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faefrost said:
Let's all be honest and see the clear writing on the wall/ Konami is about to die. it's following Acclaim and similar once great publishers into the great digital abyss. Kojima simply saw the writing on the wall and got the hell out of dodge. I'm betting when everything leaks much of the creative disagreements kojima has had with Konami will come down to a matter of actually getting paid. In money and not accounting fluff. That seems to be the way these things go. Every bit of news coming out of or about Konami these days screams Death Rattles. This particular one just shouts "We need cash now! Right Now! Give US MONEY PLEEEAAASSEEEE!"

Needless to say there will NOT be a MSG VI until everything gets passed through and parceled out by the Bankruptcy courts.
I wish this were the case, but they have their hands in a lot of pots. Gambling machines, sure, but other areas of business as well. They could cut their whole games division and still be okay.

Which is what they seem to be doing. Someone up there wants to take the business in a new direction. One that doesn't include video games. And normally that would be fine, fuck 'em. But they'll drag their IP's with them. We won't see any good Silent Hill or Metal Gear Solid games anymore. But much worse, the old classic titles will probably be buried away and forgotten. It's like if a company owned Citizen Kane, but refused to ever make new physical or digital copies for copyright reasons. They're holding an important part of our gaming heritage hostage, and since they're doing fine financially, we don't even have the hope of seeing their IP's get bought out by other companies.

So, they're evil, sure, but they've won all the same. And we can't even do anything about it as consumers, because we're not their target demographic anymore. They don't need us.
 

thewatergamer

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Aug 4, 2012
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#Fuckonami

So pretty much they added the multiplayer in knowing that it might interfere with singleplayer and then instead of adding an offline mode they are charging for the privilege of not having to be effected by the multiplayer? Yeah...I was considering buying MGSV at some point, but I think I'll just wait a few more months for a sale or something
 

Fulbert

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Jan 15, 2009
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Correct me if I'm wrong but wasn't Dark Souls the first major title to do this? Not to try and racket you out of your money but to ruin your single-player experience with mandatory multiplayer functionality, whether you want it or not?
 

TK MadCat

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Apr 1, 2011
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RJ 17 said:
Colt47 said:
So basically, they decided to include a "feature" that allows multiplayer antics to effect single player and didn't think about the fact some people would prefer just to play the single player mode without outside interference?
And now you can pay for the privilege of ensuring that said multiplayer antics don't interfere with your singleplayer experience.

I get the feeling this will probably show up at the end of the next Jimquisition during the "Fuck Konami News" segment.
Damn beat me to the Jimquisition prediction.
#Fuckonami
 

CaptainMarvelous

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May 9, 2012
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Fulbert said:
Correct me if I'm wrong but wasn't Dark Souls the first major title to do this? Not to try and racket you out of your money but to ruin your single-player experience with mandatory multiplayer functionality, whether you want it or not?
Yeah, but in both cases you can just play offline... I mean... that's what I've been doing.
Seems cheaper than insuring my digital shit.
 

Bindal

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May 14, 2012
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Well, the free version would be to just not go online at all. Bam. Done.

I mean, why should I pay for playing offline when I can just... go offline straight up?
 

Ritchian

Wait, what?
Jul 29, 2009
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...Ok, so Konami is doing this now just to mess with people, right? This has ceased being just tone-deaf business practices. This is just flat out trolling what's left of their customer base.

Is Konami running some sort of massive social experiment to see just how far they can push things before they've lost any possible good will anyone might have ever given them so that they can concentrate on their pachinko machines in peace?
 

Scrythe

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Jun 23, 2009
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For everyone who says "Just stick to single player then", you have to understand that they specifically designed the game to be incredibly obtuse and grind-y to purposely test your patience and make you more susceptible to forking over "just a few dollars" to make the game less aggravating. This is the same thing free-to-play mobile games have been doing for years.

While I've managed to complete games like CSR Racing without paying a single cent, not everyone has that level of patience. Constructing FOB's exponentially increases resource gains in single playr, but you absolutely have to buy MB Coins on order to build more than one. They also allow you to send more combat units out on missions. Again, in single player.

Even if one were to ignore the online component completely, it doesn't change the fact that they fundamentally changed some aspect of the single player experience to accommodate their nickel-and-dime scheme. Otherwise, you can just replay Mission 8 and Mission 9 for hours until you hit the resource cap, and then have to do it all over again when after upgrading.

Hell, they even made the maximum amount of GMP low enough to make you have to grind more for really expensive stuff. Without the cap, you could just farm GMP for a single day and be set for the rest of completion, but when you're capped at $5 million, you have to go back to farming often.

But going back to FOB's for a second: even if you're not playing, any FOB's you construct are still "online" to their servers, so anyone can attack them at any time even when you're not playing. So if you want to build your one free FOB, you still have to connect to their servers to collect the rewards/losses. You can't just build one and let it farm resources for you.

This was an absolutely absurd addition to an otherwise excellent game, and it's a real shame Konami is going so far to screw over their customers this way, and this is on top of cutting the ending out of the game, and their upcoming cosmetic DLC (The Tuxedo, goddamn Horse Armor, EVA outfit for Quiet, and probably more to come). I'm genuinely surprised they haven't tried putting the bandanna and stealth camo behind a paywall.