14 Things Video Games have taught us...

rocket pike

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Jul 2, 2009
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The operation and handling of any weapon, most namely a gun, is second nature to anyone.

no matter how many bullets one takes they will always retain the same few poses(standing, crouching, jumping and prone) with no variation no matter how long they have been holing such pose.

running into a wall as fast a possible doesn't seem to hurt

left handed people don't exist

any one relevant to your survival/narrative cannot die

the protagonist is either mute or has an American accent.

in the future, guns will have what appears to be lcd screens in spite of the amount of force that is exerted when firing rounds
 

ae86gamer

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Mar 10, 2009
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In video games there is no need to be civil... Mass murdering everyone is a much quicker way to get what you want.
 
Jun 8, 2009
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1) You are completely invincible to damage until your last hit point, upon losing said hit point your life-force decays and you explode into a million chunky pieces (or fall down, whatever, its cool.) Several games.

2) You're safe as long as you're under control of a player, however, the moment a cutscene starts you're vulnerable to capture, sudden death and torture even at the hands of a group of pathetic losers you slaughtered hundreds of just one level ago. Metal Gear Solid

3) No one will ever comment on your dress sense (or lack of it.) Except in Fable that is. Oblivion 4, Fallout 3.

4) Medikits heal everything. UNLESS you're on the opposite side of the heroes, upon which they become useless. Numerous FPS's

5) Plasma is good against shielding, bullets rend flesh. Don't mix them up. Halo games.

6) If your car is upside down, keep your distance. Regardless of its condition beforehand, it WILL explode. Said car explosion will also inevitably lead to other vehicles exploding nearby. This often has unforseen and unfortunate consequences. GTA, of course

7) If you're not a nice person, and nice people you're fighting get really, really pissed off about something and start to glow a funny colour, run like hell! Final Fantasy 7-9

8) No matter how antiquated they are in comparison to current technology, you must always use a sword if one is available: Halo 2 and 3, especially true of Final Fantasy 7 and 8.

9) Don't worry if you're outnumbered a hundred to one. The strength of your enemy is inversely proportional to their numbers. So divide and conquer. Its when only one enemy confronts you that you should be worried. The same applies to your team. Numerous games, especially blatant examples are Metal Gear Solid, Assassins Creed, Lost Oddyssey.

10) Regardless of how overwhelmingly powerful your final opponent is, no disadvantage cannot be overcome if you fight hundreds of weaker enemies beforehand. Maybe you absorb their fung ku or something. Several RPG's.

11) People can, believe it or not, survive having meteors thrown at them, getting riddled with bullets, having grenades go off at their feet, getting thrown hundreds of feet into the air, and the like, as long as they're really badass and haven't had it done too many times. too many games to count, RPG's are the worst offenders, shoot-em-ups take a close second.

12) You will never, ever get out of breath if you are trying to save the world. This magically bestows you with the ability to jog for miles, never sleep (unless wounded) and fight hundreds of people, with injuries, without ever even breaking a sweat, unless of course the player is no longer in control and you fall victim to a cutscene. Various games.

13) You must always take the sword of plot advancement. Even if taking said sword will really screw things up. Legend of Zelda

14) If there is a princess in your world, she WILL get kidnapped... occasionally from her kidnappers. It is only a matter of time. The people chosen to save her are usually either pre-teens, criminals, or plumbers, though a certain blue hedgehog has also been known to engage in this activity, usually demanding payment in rings. Legend of Zelda, Final Fantasy 9, Mario games, Sonic 06.
 

Lexodus

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Apr 14, 2009
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It's ALWAYS the video game's fault, no matter what it is, so don't try and get around that by playing something inoffensive. ANYTHING you play will be taken, misrepresented and blamed for anything you do.

You can only survive a zombie apocalypse if you're a black guy, an ex-war vet, a chick or a tattooed biker.

If you jump on a turtle, you will be rewarded. Using its now-vacant shell is a great idea for a projectile.

Eating strange flowers has no negative repercussions; in fact, it'll actually give you the power to shoot fireballs.

Skinning a raccoon will allow you to fly.
 

T-Bone24

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Dec 29, 2008
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Found a [http://www.gamesradar.com/f/101-things-weve-learned-from-videogames/a-20081126162511389033] couple of articles [http://www.gamesradar.com/f/101-more-things-weve-learned-from-games/a-20090102105534716077] about this. 202 things when you combine them both.
Some choice highlights:

Sometime in the future, Earth will be menaced by hordes of alien spacecraft that fly in predictable patterns and can be killed in one hit. The logical course of action will be to despatch one brave hero in an untested plane/tank/spaceship to take them all on without help.

When you get shot, you don?t feel any pain, nor does it affect your aim. However, it does cause your vision to turn red for a couple of seconds.

Princesses float farther than plumbers.

Most martial arts will teach you how to throw fireballs at about green belt level.

You know when you have won a fight when your opponent stands still, waiting for you to decapitate him.

That's just the first list.
 

traceur_

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Feb 19, 2009
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The military will instantly forget what you look like as soon as they lose sight of you, despite chasing you several times a day.
- Prototype

Women have superpowers that enable them to survive vicious battles while wearing 1/4 of the armour that men wear.
-various games

Possessing breasts the size of my head does not impede ones agility at all.
-various games

Murdering a heap people is totally ok as long as you can run away really fast.
-Prototype & fallout 3

People won't notice when you steal two kilograms worth of ammo from their pocket as long as no one else is looking.
-Fallout 3

Everything contained in a box with a red cross will always be beneficial.
-various games
 

rocket pike

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Jul 2, 2009
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Rats are evil (fear2)

If two people in a gun fight melee each other at the exact same time they will both die (halo3)

any hallucinations that cant be fixed with a single shot from any gun cant hurt you(fear)

the faster a gun shoots the more problems it can solve

for enemies that require more than a few shots to fix(kill) a simple punch in the face shuts them up
 

Sharpeye42

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Mar 26, 2009
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1)dying is no problem
2)red reticle = bad
3)a button can save your life
4)getting hit by a car wont kill you
5)a shot to the head wont kill you
6)you can store lots of stuff in your portable inventory
7)adrenalin makes you fly very high
8)super soldiers can survive high falls in cinematics but die from smaller falls when playing 9)bandicoots can spin around very fast
10)people don't get physical wounds but die after being hit to much
11)people bleed when they die from drowning
12)jumping on peoples heads will kill them
13)cousins with your phone number are very annoying
14)people that walk in front of you are dicks
 

Hazy

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Jun 29, 2008
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MaxTheReaper said:
Slaughtering people is bad because when you do it, everyone bands against you.
Slaughter Everyone in town then.
As my logic states:
Slaughtering massive amounts of people = People turn against you.
Slaughtering EVERYONE in town = ?

Aha, Foolproof!
 

Hazy

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Jun 29, 2008
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MaxTheReaper said:
xxhazyshadowsxx said:
MaxTheReaper said:
Slaughtering people is bad because when you do it, everyone bands against you.
Slaughter Everyone in town then.
As my logic states:
Slaughtering massive amounts of people = People turn against you.
Slaughtering EVERYONE in town = ?

Aha, Foolproof!
Then people in other towns attack!
And that is when you start getting nuclear.
 

Sun Flash

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Apr 15, 2009
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Enslaving creatures in small spherical cages and forcing a mutation by making them fight violently against one another for the vague title of "master" is a perfectly legal and profitable career.

Young children are encouraged to leave home at a tender age and experience the big scary world, as long as they have a mouse or a turtle to protect them.

If recently dead one has 15 seconds in which to insert extra credit(s) or is given the option to continue, Y/N?
 

SoranMBane

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May 24, 2009
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Guys in gas masks are evil.
All aliens want to take over the Earth.
Most aliens have psychic powers, even the stupid ones.
Every alien animal is dangerous.
Alien brains don't need to be as large as Earth brains to have the same intelligence.
If you enter a gunfight with glasses on, you don't have to worry about them breaking or falling off.
Alien blood is always going to be a different colour.
Everything in the future is made by Apple.
Guns take up less space when you touch them.
If you're mute, the best way to pick up chicks is to save the world from aliens.
WWII lasted for about a decade, and it couldn't have POSSIBLY been won if America hadn't stepped in.
Autonomous, steam-powered robots make great soldiers.
If the bullet gets caught in your bullet-proof suit, there's still going to be blood on the wall behind you.
All Nazis are ugly.
 

Crimsane

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Apr 11, 2009
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When making a giant, mobile, nuclear-armed walking/flying death machine, be sure to give it an incredibly obvious design flaw/weak spot that is easily exploited. Also, be sure to leave a scientist or two involved in designing it alive, so they can tell your enemies all about how to get into the base, maybe even give them some maps of the defenses to help them invade your base and destroy it. - Metal Gear series