wulfy42 said:
First you are randomly placed in the universe when you start, and you are NOT placed too near the center of the universe
Every player starts on the edge of the starting galaxy, not randomly throughout the universe. The goal is to get to the centre of the galaxy, from the edge. Imagine a ball, when you start the game we're all sitting on the surface scattered all the way round the whole of that sphere and then heading into it.
wulfy42 said:
(One of the goals is to head inward towards the center of the universe, although it's not currently known how far towards the center you travel, or if people will eventually meet up in the middle eventually).
This is true, we have no idea whats at the centre, or how big it will be, so those saying this will be the place we can meet aren't basing that on known facts. Its optimistic speculation at this stage.
wulfy42 said:
This does mean that only a certain percentage of the universe will be starting points for humans. It also means that you can start new games in order to start in a new place.
See above, we all start on the outskirts of the galaxy.
wulfy42 said:
Now, if everyone got together and said (lets all just create new games till we end up in the lower west quadrant, for instance (perhaps requiring you to restart between 1-100 times on average), that would instantly make everyone start in an area 1/50th of the size of possible starting points.
Thats if creating a new game will start you in a different point each time, which we don't yet know. Even if it did it could take 1,000's of restarts for all we know to end up in the same place as a collection of known people. This game is universe sized. Its something I think people are not clearly envisaging.
wulfy42 said:
Next, from that starting point, you have a point/area that everyone travels towards (although you may need to travel towards the center as a game goal, nothing stops you from heading in the other direction).
A set point in the middle of that area, means you effectively halve the size of the area for everyone to meet up (more for some), since at most a person on the edge of the area would need to travel halfway through it to reach the meet up point).
Again, the area you're talking about is very very very very very big. It could take weeks to travel through it. The average time for an Elite Dangerous player to fly across the galaxy (one way) is 3-6 months. Then there's the journey back. No Man's Sky is bigger than Elite Dangerous.
wulfy42 said:
Now...the initial number of planets is about 18 quintillion...which is a ton.
Its more than a ton. Its 18,000,000,000,000,000,000. To be honest, and this is definitely not meant in a derogatory way, I don't think our brains can actually envisage just how many that is.
wulfy42 said:
But if you initially start with say only 50% of the universe being available as a starting point...that drops it to 9 quintillion, then you have people re-start till they end up in a set area...and you have a meet up point in the middle that divides the number by 100....to 90 quadrillion. If you say there are 10 planets on average per system...that drops it to 9 quadrillion.
9 quadrillion... that doesn't make it any easier to find someone. That still makes the chances so small it's unlikely to ever happen. Ever. 9 quadrillion written out is 9,000,000,000,000,000
wulfy42 said:
Now you need to divide that by the number of players who actually play the game and roll to start in the same area. While at first that number might be small, but if as a community it becomes a thing...you could eventually have most players doing this. So lets say conservatively that 100 million people eventually do this. That STILL leaves a 1 in 7 million chance of STARTING in the same system as someone else.
We have no way of knowing how many people will play it, but even a 1 in 7 million chance is again so incredibly microscopic that its also incredibly unlikely that it will ever happen.
wulfy42 said:
It then comes down to how far and fast you can actually travel in the game. If you actively work towards increasing the player density of an area in the game, it's quite possible that you could eventually get a decent number of people in the same areas of the game...all working towards getting closer to even more people. As time goes on, if this is a consistent goal of most players, you could have more and more people converging.
It would take time, work and coordination but eventually....it could be quite common to find other people in the NMS universe....just not when the game first starts.
I've no doubt people will try it. Its a great goal to attempt and I think will also be a popular one. But I don't think anyone yet can comprehend what it will take. At least thats the impression I get from whats been presented so far. It would indeed require a monumental act of effort, co-ordination and patience. Its more likely two players will meet by a random stroke of luck and may not even see each other. One could be taking off as the other one lands. All of this highlights very well though how people are still grossly underestimating the size of it. To think players will be butting heads from day one or killing noobs 'Dark Souls' style is really innaccurate when its applied to No Man's Sky. And none of the stats above convince me it'll be anything other than next to impossible to actually meet. More chance of winning the lottery in some countries actually. Time will tell though, only a couple of weeks left.