Xbox One S Improves Framerates by up to 10%
The Eurogamer's digital foundry [http://www.escapistmagazine.com/news/view/167953-Xbox-One-S-Arrives-Next-Month]. "At worst, Xbox One S operates exactly like the standard Xbox One. At best, we saw a 9fps 'in the moment' differential between both consoles running the same content," wrote Eurogamer's Richard Leadbetter. You can see the benchmarks in the video to the right.
What's causing this increase in framerate? While most of its other internal components are the same, the Xbox One S has a GPU clock-speed of 914MHz, up from 853MHz in the vanilla Xbox One. "Some games (ones that utilise dynamic resolution and/or unlocked frame-rates) may see a very minor performance improvement," says Microsoft's Albert Penello, on the increased clock-speed. "Our testing internally has shown this to be pretty minor, and is only measurable on certain games, so we didn't want to make it a 'selling point' for the new console."
Nonetheless, it does appear to be making a little bit of difference in quite a few games. If you're in the market for a next-gen console, it seems a no-brainer to get the S over the standard console, unless of course you're waiting for the super fancy Project Scorpio [http://www.escapistmagazine.com/tag/view/project%20scorpio?os=project+scorpio].
Source: Eurogamer [http://www.eurogamer.net/articles/digitalfoundry-2016-xbox-one-s-has-a-gpu-overclock-and-we-have-benchmarked-it]
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The Eurogamer's digital foundry [http://www.escapistmagazine.com/news/view/167953-Xbox-One-S-Arrives-Next-Month]. "At worst, Xbox One S operates exactly like the standard Xbox One. At best, we saw a 9fps 'in the moment' differential between both consoles running the same content," wrote Eurogamer's Richard Leadbetter. You can see the benchmarks in the video to the right.
What's causing this increase in framerate? While most of its other internal components are the same, the Xbox One S has a GPU clock-speed of 914MHz, up from 853MHz in the vanilla Xbox One. "Some games (ones that utilise dynamic resolution and/or unlocked frame-rates) may see a very minor performance improvement," says Microsoft's Albert Penello, on the increased clock-speed. "Our testing internally has shown this to be pretty minor, and is only measurable on certain games, so we didn't want to make it a 'selling point' for the new console."
Nonetheless, it does appear to be making a little bit of difference in quite a few games. If you're in the market for a next-gen console, it seems a no-brainer to get the S over the standard console, unless of course you're waiting for the super fancy Project Scorpio [http://www.escapistmagazine.com/tag/view/project%20scorpio?os=project+scorpio].
Source: Eurogamer [http://www.eurogamer.net/articles/digitalfoundry-2016-xbox-one-s-has-a-gpu-overclock-and-we-have-benchmarked-it]
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