Now mind you, I would like to say that I do agree with you in part, but these two sections have me shaking my head in disagreement. I may not be able to blame a videogame designer for creating a game that is addictive any more than I can blame the Beer/Wine/Spirits industry for creating beverages that are addictive, but the principle here is a little different. The alcoholic beverages industry tells you on the bottle how much of the addictive substance is in the bottle by percent or proof, and is for sale to adults only and to be consumed by adults only as mandated BY LAW. It is assumed that adults are old/mature enough to be responsible for their own indulgences and we have consequences in place if they choose not to be.StatikShock said:Just as Budweiser is free of blame for alcoholics, you cannot blame Blizzard or Take2 or whomever for making a product that YOU got addicted to.
Any parent who fears video games is delusional, and should be forcibly shown the ratings system. ... Any parent who makes it "impossible" for their children to play video games at home, is essentially casting them to the world for the world to educate them on the content in video games. Are parents really so delusional to think that if they ban video games in their house, that their child won't go out and find their own way to play? ... Forbidding children from having things due to (soley) some moral ground is (IMO) a poor developmental stance. (Which isnt so different from parents forbidding their children from having sex, without giving any education on the matter.)
The videogame industry is deliberately creating a potentially addictive substance/experience for children. Children, even teenagers, generally do not possess the reasoning capability to decide for themselves when enough is enough. There is biological evidence to support that brain/reasoning development continues into the late teens and early twenties. This is why we do not sell alcohol to children, setting aside that there are definite medical consequences for overindulgence. Children may or may not become addicted to videogames, just as adults may or may not become addicted to alcohol, but adults are of an age to decide for themselves just how much is enough and suffer the consequences if they choose poorly.
This brings me to the second point. Good parenting involves setting healthy limits for your children. If you believe that certain videogames are inappropriate for your child then as a parent you have the right to say that in your house your rules stand for your child until your child moves out, has their own house, and can make their own rules. If you are morally against ALL videogames ... I agree that the logic there is faulty. Banning your child from videogames will make him/her a social pariah in much of today's culture, however, there is something to be said for encouraging him/her into developing other artistic, musical, physical, and social talents instead. As a parent, it is your right and responsibility to make the best decisions for your child based on their welfare and benefit as you possibly can. It is also your responsibility to be well-educated on whatever you are making decisions on, and this applies to more things in life than just your children. Do I think that it is wrong to forbid your children to have sex while they live in your house under your roof for purely moral reasons? Absolutely not. However, you still have a responsibility to educate your children about sex because the media and culture of today are going to tell them about it and you might not agree with what they have to say. The media and much of today's culture romanticizes, rationalizes, and welcomes sexual expression and experiences. It downplays or outright ignores abstinence as a form of birth control. It devalues a very special experience that should be shared only with someone you deeply care for, trust, and value. If you've created an environment of love, trust, respect, and responsibility, then your children are going to be more likely to respect your wishes when it comes to what you do and do not want them doing and that goes for relationships/sex, videogames, drinking, drugs, and likely anything else you can think of. They may not like what you have to say on the matter, but they will respect your decision until they can choose for themselves. Forbidding your children from doing something on a purely moral ground is a perfectly good reason to do so, provided that you have done thourough research, explained to them why you have chosen this stance, and have built a home based on the aforementioned principles. If you respect your children and behave in a way that is logical and provides a good framework for appropriate behavior, then your children should model that behavior, because it is consistent with what is considered just and right. Telling your children they can't drink when you get drunk every night in front of them is a poor model for behavior. Telling your children they can't play videogames because they all contain satanic references is both illogical and shows lack of research. Your children are more likely to refrain from playing addictive games if *you* do not play addictive games and you define your reasons in logical processes. "I think we can find better things to fill your day" is acceptable because you have said "we." If they can't play videogames, then perhaps there is another place where you can steer their desires that you can find and explore together. As a family. It shows that you are interested in who they are and what they want. It's respectful of them while you ask them to be respectful of you; it's a good model for behavior.
A parent who fears videogames isn't delusional, he/she's un/mis-informed. Ratings don't cover all definitions of acceptability to all people. The child who has gone out and found his/her own way to play videogames against his/her parents' wishes has parents who have something more fundamentally wrong with them and their parenting style than an un/mis-informed ban against videogames.