Lightbulb said:
To be honest look at it from her point of view:
You travel for ages, are tired, irritated and could really just do with some affection and someone to talk to. All you really want is to go out and forget about things.
You enter the room.
"Yeah i can't be bothered to talk to you right now. Give me 5 minutes."
So a game is more important than me? Nice.
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I'd tell you where to shove it and i love games...
I'm so lucky that my wife shares my passion for games.
That said, my entire FAMILY used to have a deep-seated passion for games, so it would always be universally understood that no, you can't drop it right this exact moment, give me FIVE. MINUTES. To clean up and save. Then you have my undivided attention.
The underlying problem, one of attention, is a classic. Games are like books, some you can drop at any given millisecond. Others you need to get at least to the end of the paragraph and bookmark that place before you put it down.
A lot of people do not understand this, because they have minimal experience at best with the very unique medium of videogames.
As for the above quote...well, she was late. So it's more like
"I finally decided to get my keister over here, drop everything RIGHT NOW and pay attention to me! Clearly, whatever I did during my time not spent getting over here is MUCH more important than you and what you are doing!"
As the article's author said, it's not a matter of games, or ultimately, even one of "give me five minutes".
With the sort of person we're talking about here, I'm not surprised if it's that she expects him to sit, like a dog, right in front of the door, whining because mistress isn't here yet.
Because HER time is more important than HIS time.
Wow, I haven't even touched upon the problem of games being regarded as childish...eh. I feel that the relationship issue is a bit more important.
Games for kids? Well, no, not so much anymore. The average person thinking this might be the reason that "gaming are murder-simulators for kids" lawyers (no names mentioned.) prosper, though.
The average person's mind still links games with children, sure...
And they see violent FPS games line the gaming halls, should they look. Games that promise to put you right down in the battlefield and give you the sensation of shooting someone in the head with an automatic kalashnikov model 47.
Sadly, there's not much to do here but wait. Slowly, as more and more gamers grow up, people will stop thinking of it as "that newfangled thing the kids are doing these days" and start thinking of it as what it is, entertainment just like books or movies, but infinitely more interactive.