Halo 3's One Billionth Game Played
Over the weekend, a three-minute-nineteen-second match on Halo 3 was something more than a simple round of Infection on Foundry - it was the game's one billionth multiplayer match played since launch.
Yes, that's "billion," with a B. It's one hell of a milestone - but there are a few ways to look at it that make it alternately less and more impressive, depending on how you slice it.
On the one hand, Halo 3 is one of the best-selling games of all time: As of last January (that's 2008, not 2009) it had moved over 8 million copies. If every one of those 8 million gamers played just 125 rounds online, Presto! We'd have our one billion matches - and it should be easy to rack up 125 games in a year and a half, right?
On the other hand, expecting every single person who bought the game to play it online - let alone for that long - is a bit of a tall order. Furthermore, some of the other stats that Bungie has released to accompany this milestone are staggering: If every match lasted only 3 minutes, gamers have sunk a combined 2,300,000 days into Halo 3 online, or 6,301 years.
But really, 3-minute matches are on the short end of things, aren't they? In order to be more accurate, Bungie got their database guru, RocketMoose, to crunch some numbers to find out total playtime: If ten players played in a ten-minute match, their database would record that as 100 gamer-minutes spent online. The numbers were crunched, and the data spit out - the sum total of how long people have played Halo 3 online.
Are you ready for the numbers?
2,023,153,340,764 seconds. Two trillion seconds. 64,109 years. This doesn't count Custom matches - or frat kids playing splitscreen offline, either. That is an absolutely mind-blowing number. I suppose it's a good thing Neanderthal Man didn't have Halo 3 64,000 years ago - who needs to invent fire when you have deathmatches to play?
Interesting timing on the milestone, too - kind of feels like Bungie's own "Ha, take that, Killzone [http://www.escapistmagazine.com/articles/view/editorials/reviews/5812-Review-Killzone-2]!" But seriously, one billion - even Halo 2 hasn't gone that far yet. According to Bungie, it's still "sitting pretty" at a mere 798 million matches played.
(Videogamer [http://www.bungie.net/News/content.aspx?type=topnews&link=CGHV33KGD2R9D3W9V4QY7MF9Q])
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Over the weekend, a three-minute-nineteen-second match on Halo 3 was something more than a simple round of Infection on Foundry - it was the game's one billionth multiplayer match played since launch.
Yes, that's "billion," with a B. It's one hell of a milestone - but there are a few ways to look at it that make it alternately less and more impressive, depending on how you slice it.
On the one hand, Halo 3 is one of the best-selling games of all time: As of last January (that's 2008, not 2009) it had moved over 8 million copies. If every one of those 8 million gamers played just 125 rounds online, Presto! We'd have our one billion matches - and it should be easy to rack up 125 games in a year and a half, right?
On the other hand, expecting every single person who bought the game to play it online - let alone for that long - is a bit of a tall order. Furthermore, some of the other stats that Bungie has released to accompany this milestone are staggering: If every match lasted only 3 minutes, gamers have sunk a combined 2,300,000 days into Halo 3 online, or 6,301 years.
But really, 3-minute matches are on the short end of things, aren't they? In order to be more accurate, Bungie got their database guru, RocketMoose, to crunch some numbers to find out total playtime: If ten players played in a ten-minute match, their database would record that as 100 gamer-minutes spent online. The numbers were crunched, and the data spit out - the sum total of how long people have played Halo 3 online.
Are you ready for the numbers?
2,023,153,340,764 seconds. Two trillion seconds. 64,109 years. This doesn't count Custom matches - or frat kids playing splitscreen offline, either. That is an absolutely mind-blowing number. I suppose it's a good thing Neanderthal Man didn't have Halo 3 64,000 years ago - who needs to invent fire when you have deathmatches to play?
Interesting timing on the milestone, too - kind of feels like Bungie's own "Ha, take that, Killzone [http://www.escapistmagazine.com/articles/view/editorials/reviews/5812-Review-Killzone-2]!" But seriously, one billion - even Halo 2 hasn't gone that far yet. According to Bungie, it's still "sitting pretty" at a mere 798 million matches played.
(Videogamer [http://www.bungie.net/News/content.aspx?type=topnews&link=CGHV33KGD2R9D3W9V4QY7MF9Q])
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