the_carrot said:
The beginning of HL2 leaps immediately to mind as an example, until Ravenholm the game is boring as hell. Super straightforward and literally disinteresting, I had to force myself to play. Which I simply view as a philosophical mistake, bordering on idiocy. It took me months of real time to reach Ravenholm I was so bored with it.
I had the exact same impression of HL2, except I stopped playing the instant I reached Ravenholm. However, I have to thank you for inspiring me to continue past my last save (a few years old now). Like you said, it wasn't because of a difficult spot, but a difficulty in keeping my interest.
My most recent experience to push through a game was last year when I completed the Prince of Persia trilogy on my original XBox when my 360 RROD'd. I had always meant to finish the "Two Thrones", and this gave me the perfect opportunity. The quicktime hell that was the Sword and the Axe fight in a Soulcalibur-type arena was excruciating...I started that at 1am and finished around 3:30am. It was ridiculous, the closer I got to getting the unforgiving timing nailed down, the later it got, the more sleepy I was becoming, the slower my reflexes became, the angrier I became, and I was too worked up to head to bed. I was either going to complete this stupid event, or fall asleep with the controller in my hand as the sun came up. (Note: this was never a problem before I hit 30...sleep wasn't an obstacle that gaming couldn't handle back then.) Now, I can say I've completed the entire story arc, but for what? I don't get an achievement for it, and only my brother appreciates my story, and he's probably forgotten about it by now. It was satisfying finishing the story, but man is it an embarrassing reminder of how OCD I was at that moment.