Thank you. It seems like the game reviewing industry has it out for this game and I can't understand why. It way not have had the perfect story but it was a situation similar to Halo, the story may have sucked but the multiplayer made up for it.fish food carl said:Am I the only person who quite likes it? Sure, it's not as good as SW : Battlefront, but it's decent enough, and I enjoy playing it.
What are you taking the Yahtzee approach to game reviewing? Give me one way the demo was bad. all the demo had was the tutorial and the mulitplayer. You can't complain much about the tutorial , how many games have tutorials that are amazing? And the multiplayer was the best part of the game, I havn't read a review who has said otherwise, most just complain because they wanted the story to be more epic because they really love Tolkien.Archaon6044 said:i played the XBL demo, and i can only accuratly describe it as FAIL. it's a good idea. battlefront was awesome. LoTR is also awesome, so the 2 should mix, right?
Wrong.
and shut up
Okay so when exactly did you get a chance to play the full game to a point where you were capable of analyzing all aspects of it? The guy only skips over a few part but all are worth mentioning. he mentions skills but leaves out the fact that more than just the mages has them, he mentions you can control other things but leaves out trolls, ents, oliphants, and catapults, he mentions that the archer has a ranged attack but leaves out that every one else does too. I don't think those are tiny details that got left out due to space constraints, they are combat mechanics for two of them and the trolls, ents, etc are my answer to his complaint about not having a wide variety of "vehicles." He also just passes of heroes as stronger versions of the classes. This is only true to a point, yes their basic skills are based off the basic classes and they do more damage and can take more hits but most of them have skills completely unique to them. Yes Isildor's skills are almost exactly the same as a warrior, but you can't say the same about Aragorn or a Ring Wraith.Rogue 09 said:The game was small, unpolished, and lazy. More over, it wasn't really that much fun. The review industry was right.
Have you considered that people are giving poor reviews because it's a poor game? You know what? When you can spell correctly, and when you provide your own reviews of quality come back and speak to us again.black lincon said:Has it become fassionable to rip on conquest? you spend more than half your review complaining about the campain, which wasn't awful in my opinion, it wasn't the best but to focus on that is just unfair. You don't even make passing mentions of special abilities of anyone but the mage and scout, and you miss ones of theirs as well, the mage has a force push like ability and the scout has several melee skills. You also seem to ignore the ranged weapons each class has and dont make mentions of all the fighting choices, just that fighteng is cluttered, which it usually isn't. I also like how you make no mention of the trolls/ents, they were included into the game and they do have different skills, as in the ent is damaged over time by fire and how the troll has a longer range and is just better.
I'm sick of every game reviewer and their mother attacking conquest, yes the campain wasn't up to snuff but it wasn't so bad that it deserved to eclipse every good aspect of the game.
This is a review, not an instruction manual. If I were to talk about every single ability that everyone had in every game, I'd never get to talking about whether or not it's a *good game* or not.black lincon said:Okay so when exactly did you get a chance to play the full game to a point where you were capable of analyzing all aspects of it? The guy only skips over a few part but all are worth mentioning. he mentions skills but leaves out the fact that more than just the mages has them, he mentions you can control other things but leaves out trolls, ents, oliphants, and catapults, he mentions that the archer has a ranged attack but leaves out that every one else does too. I don't think those are tiny details that got left out due to space constraints, they are combat mechanics for two of them and the trolls, ents, etc are my answer to his complaint about not having a wide variety of "vehicles." He also just passes of heroes as stronger versions of the classes. This is only true to a point, yes their basic skills are based off the basic classes and they do more damage and can take more hits but most of them have skills completely unique to them. Yes Isildor's skills are almost exactly the same as a warrior, but you can't say the same about Aragorn or a Ring Wraith.Rogue 09 said:The game was small, unpolished, and lazy. More over, it wasn't really that much fun. The review industry was right.
This happen with almost every movie game based off a really good movie. You can't judge the game by it's own merits but instead demand that it be an exact recreation of the movie. Yes the story wasn't the best, and they added things that never happened in the movie or the book, but that wasn't the entire game it would be like reviewing Gears or Halo without taking into account that it is best played with other people.
couldn't have said it better myself....CantFaketheFunk said:...
Judging the game on its own merits is easy. Because it's a lousy, phoned-in, half-assed game with barely-better-than-last-generation graphics, unintuitive controls (especially while controlling one of the "vehicles,") and an announcer that just won't shut up.
I have a friend who judges every game he plays on how many people he gets to kill and in what fashion, i.e. FPS's get up high on the charts while he views RPG's as incredibly boring. I have a feeling this is one of the few times that I'm judging this under that light, I played this game because I was interested in killing things.CantFaketheFunk said:This is a review, not an instruction manual. If I were to talk about every single ability that everyone had in every game, I'd never get to talking about whether or not it's a *good game* or not.black lincon said:Okay so when exactly did you get a chance to play the full game to a point where you were capable of analyzing all aspects of it? The guy only skips over a few part but all are worth mentioning. he mentions skills but leaves out the fact that more than just the mages has them, he mentions you can control other things but leaves out trolls, ents, oliphants, and catapults, he mentions that the archer has a ranged attack but leaves out that every one else does too. I don't think those are tiny details that got left out due to space constraints, they are combat mechanics for two of them and the trolls, ents, etc are my answer to his complaint about not having a wide variety of "vehicles." He also just passes of heroes as stronger versions of the classes. This is only true to a point, yes their basic skills are based off the basic classes and they do more damage and can take more hits but most of them have skills completely unique to them. Yes Isildor's skills are almost exactly the same as a warrior, but you can't say the same about Aragorn or a Ring Wraith.Rogue 09 said:The game was small, unpolished, and lazy. More over, it wasn't really that much fun. The review industry was right.
This happen with almost every movie game based off a really good movie. You can't judge the game by it's own merits but instead demand that it be an exact recreation of the movie. Yes the story wasn't the best, and they added things that never happened in the movie or the book, but that wasn't the entire game it would be like reviewing Gears or Halo without taking into account that it is best played with other people.
The fact that other classes have special abilities (or that they have ranged attacks) is irrelevant. Nearly all of the class abilities are just... attacks. They do more damage. Maybe they do homing damage (Warrior's Light Special), maybe they do AoE damage (Scout's Heavy Special) or whatever, but they just do damage. It doesn't change the fact that all the Warrior is doing is smashing people with a sword, or all the Archer is doing is shooting people with a bow. They're just slightly different bow-shots or sword-smashes.
Meanwhile, the Mage's bubble and Fire Wall actually function other than just straight-up damage so that they're actually interesting and varied to play.
Playing as the Ents and Trolls (and Balrog) was fun at first, but they just felt clunky to control. the Balrog was a pain because it was so BIG that it obscured the camera, and they - like the others - were limited to the ground. In Battlefront, vehicles gave the game another dimension to control by necessitating control of the sky.
Judging the game on its own merits is easy. Because it's a lousy, phoned-in, half-assed game with barely-better-than-last-generation graphics, unintuitive controls (especially while controlling one of the "vehicles,") and an announcer that just won't shut up.