Doug said:
t.tocs said:
If you have any specific questions, send me a message. I'm at work all day today so I'm free to answer any questions you might have.
Is the core combat similar to GTA?
Does the 'don view' and rakateering work? (Assuming you've got that far)
Is it fun?
Core combat? Yes and no. You pull out your weapon with LB (on 360) and shoot with right trigger. To bring up your weapons, you hold in LB and a wheel pops up with all weapons. It's pretty close to GTA. The way it's different though are the cool executions. Get a guy down to enough health and he drops to his knees out of commission. Run over to him and press in the right stick and you will execute him. If you have a shotgun he shoves the barrel of the gun in his mouth and pulls the trigger. A bat, he gives a nasty beating, etc.
Don view and racketeering definitely work. You press start and enter don view. You see all properties across the town you're in. Red = you own, yellow = enemy owns. I think other families get different colors if multiple. Let's say you just took a strip club from an enemy. You bring up your map and it will highlight the joint for you. Click on it and it brings up a menu. Hit X to determine how many guards you want to hire to protect the place. Guards are $100 per day, unless you own the adult film industry racket and it's decreased (by own, I mean own all the buildings in the game that deal with adult industry...if you own all of something, you get a bonus). You can also hit A to send one of your "made men" to the building to protect it. This is good if you have a high value property and you aren't using that person right now. If a building you own comes under attack, you can't max out the guards...the guard option is taken away, but you can send you're guys. If you are in Florida and your building in NY gets attacked, send one of your made men to help. They are the equivalent of a handful of guards. If they fall, they go to the hospital for 12 minutes (just like if one of your guys falls in battle). Owning all the properties of a racket is really fun and brings out the micromanagement of this game. Just talking about it gets me excited because I want to go home and play. It really is a fun game.
Oh, another big thing about the game is the RPG aspect. Each character (including you and your made men) have upgrades available. You spend money to upgrade these stats. Some stats include:
Health: Increases the rate at which you regenerate (25% faster, then later 50%)
Survivability: Increases the amount of time you hang around until you die, meaning this gives more time to your medic to get to you.
Handgun: Increases accuracy of handgun
Big Guns: Increases accuracy of big guns
Special Skill: Decreases the time it takes a specialist to do their work (i.e. less time for safecracker to crack safe means more time to run from cops before they get to the bank).
This is a lot of fun in and of itself. I love RPG games and the inclusion of this really puts a personal aspect to the guys. I train them how I see fit, I dress them a certain way (when in Florida they wear polos, when in NY suits), it's a really fun game.