Except for those of us who wanted 4th Ed to be more like Star Wars SAGA edition... for us rare folk Pathfinder is just a new coat of paint on the broken down 3.5 system.Simriel said:Or: To the fourth ed complainers, Buy Pathfinder.
Saga had many flaws, and was like 4e far too overpowered. Try Pathfinder. It actually fixes 3.5 and gives you a power boost without being the godlike unkillable badass who has basically got regen health from 4e.PedroSteckecilo said:Except for those of us who wanted 4th Ed to be more like Star Wars SAGA edition... for us rare folk Pathfinder is just a new coat of paint on the broken down 3.5 system.Simriel said:Or: To the fourth ed complainers, Buy Pathfinder.
Not a really good argument for me, I like the Overpoweredness of 4th and SAGA, if I wanted to play gritty fantasy I'd play either the Warhammer Fantasy Roleplay or Burning Wheel, both do it better than DnD or Pathfinder.Simriel said:Saga had many flaws, and was like 4e far too overpowered. Try Pathfinder. It actually fixes 3.5 and gives you a power boost without being the godlike unkillable badass who has basically got regen health from 4e.
Not seen the Pathfinder monster manual huh? Also my incentive and most peoples is ya know... Playing the game and taking part in a story, and also getting to kill things.PedroSteckecilo said:Not a really good argument for me, I like the Overpoweredness of 4th and SAGA, if I wanted to play gritty fantasy I'd play either the Warhammer Fantasy Roleplay or Burning Wheel, both do it better than DnD or Pathfinder.Simriel said:Saga had many flaws, and was like 4e far too overpowered. Try Pathfinder. It actually fixes 3.5 and gives you a power boost without being the godlike unkillable badass who has basically got regen health from 4e.
My primary issue with Pathfinder is that it doesn't fix NEARLY enough to make me happy, there's no incentive system (see something like Fate Points in Burning Wheel, Bennies in Savage Worlds or Destiny Points in Star Wars), there are too many useless skills and it still takes FOREVER to stat anything out, unless you just want to use monsters straight out of the monster manual.
BUY PATHFINDERSimriel said:Or: To the fourth ed complainers, Buy Pathfinder.
Ah a fellow player of the game where a Half Orc Bard is actually a GOOD thing? I love pathfinder...Hiphophippo said:BUY PATHFINDERSimriel said:Or: To the fourth ed complainers, Buy Pathfinder.
/courage wolf
ROLL TWENTIES
to hell with making the actual picture. Great game though.
I'm personally of the opinion that Bards are always awesome, regardless of the system. In 3.5 one of my favorite class combos was to spec a bard into Loremaster. It was a little wonky setting it up and it took some time to hit the prereqs but the flavor of it always appealed to me.Simriel said:Ah a fellow player of the game where a Half Orc Bard is actually a GOOD thing? I love pathfinder...Hiphophippo said:BUY PATHFINDERSimriel said:Or: To the fourth ed complainers, Buy Pathfinder.
/courage wolf
ROLL TWENTIES
to hell with making the actual picture. Great game though.
yeah but have you seen the level 20 pathfinder ability for bards? Death by laughter? That rocks. Bard to loremaster is easier now as well I think.Hiphophippo said:I'm personally of the opinion that Bards are always awesome, regardless of the system. In 3.5 one of my favorite class combos was to spec a bard into Loremaster. It was a little wonky setting it up and it took some time to hit the prereqs but the flavor of it always appealed to me.Simriel said:Ah a fellow player of the game where a Half Orc Bard is actually a GOOD thing? I love pathfinder...Hiphophippo said:BUY PATHFINDERSimriel said:Or: To the fourth ed complainers, Buy Pathfinder.
/courage wolf
ROLL TWENTIES
to hell with making the actual picture. Great game though.
Meh. That's a perfectly valid opinion. I've been playing 4e with some regularity. I don't like it as much as the games I tend to play most (World of Darkness and my own games mostly topping that list,) but it certainly does what it's supposed to do rather well.TheEndlessGrey said:While I support the overall message of this article, 4E does suck.
Absolutely. When working on video game material, I think you're best served by working with your head in the clouds, letting the actual technical material reign you in than to try to make something within constraints first. Pushing boundaries brings us the best video games in the world.TheEndlessGrey said:Not that this point really needs my support, but of the various garage game projects I've worked for myself or with friends, the ones that turn out the best are the ones where we used a tabletop prototype to pin down the gameplay. Don't even think about coding until you've got a completed design document. This sounds like it could be a programmer's nightmare, having to bring into existence a game designed without regard for technical limitations, but it shouldn't be. Very rarely does pushing technical limits yield a better game, and if you've been working with that tabletop prototype you simply cannot go beyond technical limits. There are no day/night cycles or weather effects on your tabletop. There is no depth or field or motion blur. You can declare that it is night time and raining, and because of that archers have a penalty to hit (or whatever), but this can be as simple as having a token or a spinner to indicate the time of day and weather conditions. Keep it simple, especially if you haven't done this sort of thing before.
For bonus points, you could post your notes online so we can see what you came up with.whaleswiththumbs said:Holy shit, that could work. I'm gonna write this down for a future date, when i have friends near-by that share this interest. that was the saddest sentence of my life. But i just thoughtn of someone who could help.