Save Our Souls
Save functions triggered a paradigm shift in game design by allowing players to complete games across multiple sittings. But innovation often has a price, and in this case, it's the prospect of losing days of effort due to one costly mistake. Peter Parrish investigates what we put into save files, and what we lose when they're gone.
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Save functions triggered a paradigm shift in game design by allowing players to complete games across multiple sittings. But innovation often has a price, and in this case, it's the prospect of losing days of effort due to one costly mistake. Peter Parrish investigates what we put into save files, and what we lose when they're gone.
Read Full Article