Ryuk2 said:
Quick time events on every turn are not a good gameplay mechanics! If they are bringing QTE, then they could just remove them, call this game ''interactive movie'' and voila, it would be more enjoyable.
I don't see how could pressing button when game tells you be fun, but i can enjoy interacting with the story, making choices and just seeing what happens.
A QTE is when a button pops up on screen, and you have to press the corresponding button on your controller: it's glorified simon says.
In heavy rain. 4-8 buttons appear on screen at a time, not indicating which one is correct, only what action will result will come from each button.
Get it? It doesn't tell you what buttons to press, it just gives the controls fluid connection, e.g., buttons do different things in different situations. They just appear on screen to let you easily know what those things are.
It's actually just the same as a fighter, or platformer or adventure game; it's just that the controls are applied in much broader strokes, rather than being rigidly assigned to a certain task.
I do agree the PS3 exclusivity is quite a big hurdle though.