TF2 is still one of my favorite games. I usually change games like I change underwear (seriously, every day), but I can always come back and enjoy a few hours of TF2. It's one of the only team games I've ever seen that manages a good balance between teams and classes. There's a class to suit anyone's play style and they can always be helpful to the team. Some people will argue that certain classes require more or less "skill", but I find that all classes require skill, just different skills.
I find the unlocks interesting, though I don't think they've made a major difference in holding my interest (though each new unlock set certainly piques my interest). The new game modes and maps certainly help. I absolutely love payload maps and also find the arena modes enjoyable at times. Even just the small adjustments to classes (like the Pyro's air blast and the engineer's multi-level teleporters and dispensers) has a large effect on class play and strategy, keeping the game fluid and interesting. I have to say, a new class or game mode would certainly draw more of my attention back to this game.
Unlike most people, I play a wide range of classes. Pyro and Engineer tend to be my favorite, though Demoman is coming up. Medic and Heavy are close behind, though I usually choose them as strategic measures (such as when my 12 man team doesn't have a single medic). I'm not great with Soldier or Sniper, but I can manage, and I'm abysmal with Scout or Spy.
All in all, TF2 is easily one of the top games I've ever played and has kept my attention for the longest. It's just plain out fun!
I find the unlocks interesting, though I don't think they've made a major difference in holding my interest (though each new unlock set certainly piques my interest). The new game modes and maps certainly help. I absolutely love payload maps and also find the arena modes enjoyable at times. Even just the small adjustments to classes (like the Pyro's air blast and the engineer's multi-level teleporters and dispensers) has a large effect on class play and strategy, keeping the game fluid and interesting. I have to say, a new class or game mode would certainly draw more of my attention back to this game.
Unlike most people, I play a wide range of classes. Pyro and Engineer tend to be my favorite, though Demoman is coming up. Medic and Heavy are close behind, though I usually choose them as strategic measures (such as when my 12 man team doesn't have a single medic). I'm not great with Soldier or Sniper, but I can manage, and I'm abysmal with Scout or Spy.
All in all, TF2 is easily one of the top games I've ever played and has kept my attention for the longest. It's just plain out fun!