Review: The Misadventures of P.B. Winterbottom
Time travel and pie: two great tastes that go great together!
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Time travel and pie: two great tastes that go great together!
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Because top-hats are awesome.BlueTomfoolery said:Why do some games turn their heads to top-hats and time-mechanics nowadays?
They make you look cool and spiffy!pffh said:Because top-hats are awesome.BlueTomfoolery said:Why do some games turn their heads to top-hats and time-mechanics nowadays?
Being an achievement whore, I always have to ask about them before purchasing a game. So, how are they? Pretty straight-forward? Or are they like Braid with some easy ones and then one or two ridiculous ones?Jordan Deam said:snip
My sentiments exactly.Marmalade said:It looks rather cool and i love the title.
You could do that in Braid, too, in one level, you actually had to step on your self head to go further. But you could have only one, so it was rather limited.Jordan Deam said:Review: The Misadventures of P.B. Winterbottom
If you recall the "shadow self" levels in World 5 of Braid, you have already have a decent idea ofWinterbottom's central mechanic. Instead of rewinding time, Winterbottom lets you record multiple copies of yourself, which play through your previous actions on a continuous loop. Also unlike Braid, your past selves in Winterbottom exist in the same plane of existence as the true Winterbottom, allowing you to directly interact with your clones
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Nah. Pixeljunk shooter is an example of such new and yet original premises (I think), but I'd rather have more no-click, no-luck-based puzzle games at my arsenal than a few ones.Tonimata said:See, even games that are meant to be original premises are starting to copy one another. Ladies and gentlemen, our industry is irrevocably stagnated.