186: Videogames: Are Your Children Safe?

Nick2121

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Jan 6, 2009
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Remember that most violent games these days are acclaimed for their multiplayer aspect - not the single (I know its not always true, like in GTA4 which had multiplayer but was mostly bought for single player, and COD4 in the middle). Anyway, Halo 3 and SSBB being the obvious choices for this; its just another form of people wanting to see whos better. I play SSBB and Halo 3 alot with my friends and every single kill to us is comedic! The thing is, it doesnt even seem violent to me because of the comedic value of a headshot on an invisable Elite friend or slicing somones face open with Ikes sword!


I may have gone a wee bit off topic somewhere :)

This article is a must read anyway. Well written, points presented well and a lack of bias using proven facts!
 

Littaly

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Jun 26, 2008
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Really well written article. I always enjoy reading the ones that debate both for and against video game violence, it's a subject that lies close to a lot of people and yet there is no definite answer.

I've considered a few of these myself, especially the ones about competition, quality gaming and role playing. Though there are very valid arguments as to why video game violence inspires real life violence one should look at it from other angles as well.

Two thumbs up.
 

Psychochik

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Feb 4, 2009
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My feelings on game violence is much like anything else- it depends on the person. If an individual is unstable (prone to acting out violence, etc) than really anything is going to set s/he off.
If your a functioning member of human society, (insert comment here) then you've probably got your fantasy/reality checks in place. Most people wont play 'Weapon X' and then attach knives to there forarms and run around the streets screaming incoherently.

Sure, games are becoming more 'real' in there depiction of violence, but so is everything else; so if your going to blame games for a rise in crime, you've got to include movies/tv shows, comics, and Youtube (j/k).

Which brings me too my Big pet pev.... BANNING

While I agree that video games have the potential of 'taking it too far'- control and banning of games makes no sense.
1) Anytime you ban something, everyone instantly wants it... Making the ban counter-productive.
2) Most people who jump on the 'Not This Game' banwagon are people who have never played it- making their arguements irrelevant.
3) It's not logical. Take 'Mass Effect'- a game that was almost banned for its sexual nature... Well, fine- that's great... But lets be reasonable. If you ban a GAME for sexual content, then you have to ban EVERYTHING that displays sexual content (if poison is bad for you in a liquid, it's probably not any better in food). As no one has done this, they're arguements become mute.

Ultimately it becomes up to the parent or individual. Anything else, and it really has just become a witch hunt.
 

topsyturvy

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Jan 13, 2009
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Who ever really says that video game violence is bad should really look around them. Violence is everywhere, its on the news, internet, 7:00 cartoons of good guys beating up the bad guys with weapons. Which is why this article should be made public. Personally I think the ratings system is obsolete as parents will still buy M rated games for their kids then blame it on video games when the kid kills someone. Your kids are going to be safe and perfectly sane as long as you drill into their minds that running over a pregnant woman with a truck is bad and will be punished harshly.
 

Wolfram23

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Mar 23, 2004
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Just want to say good article and all, I want to make a comment on the aspect of playing out our violent imaginings etc. Well for me, games helped destroy fear. Remember as a kid, being afraid of monsters under your bed or in the dark furnace roomÉ Well, I was most certainly one of those kids but playing games like Resident Evil taught me to steel myself to the fear. When I first played RE 2 on my N64, I could only stand maybe 30 minutes before getting creeped out. Fast forward many years and I played Dead Space without much anxiety throughout, with some exception during a few really intense and difficult parts when something sudden happens. But the fear quickly is replaced by a surge of adrenaline and fast finger movements, followed by limbless corpses on the ground.

I may have a different reaction should I face zombies in real life, but gaming has definitely desensitized me to irrational fear. As to the violence, specifically, Ièm a fairly passive and non aggressive person and I donèt find violent games to be super awesome because of the violence. My favorite part of Mad World (Wii) was the announcers.
 

Erick.S

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Jun 4, 2010
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Great article. Very thorough, and I recommend showing it to fearful parents. Education is the answer to ignorance.