Video games should be, at their core, novels where you can control the main character.
Take for example, Final Fantasy VII (Because I just loved it that much), the game was so amazing, not because of the turn-based combat, but because of the story telling elements.
Final Fantasy successfully familiarized the player with all the characters well enough so that when one of them died, Aeris for example, the player felt as if someone that they had known for more than 10 minutes had died.
Furthermore, Aeris was an extremely amiable character.
Most of the Final Fantasies, Lost Oddysey, and etc. Are the most ready examples of good story telling and tear evoking games.
- In conclusion we don't need a game developer telling us how to make good games, but a good writer.