That was a good video, very enjoyable and insightful I guess. I still can't fathom how someone can play a game that much though. The longest period I can play for is four hours and only Cod4 and Gears of War (multiplayer) have been able to keep me playing for that long and that's usually because I play with friends and by the third hour I have to start doing something else, like listening to music or checking up on the Escapist or something similar. Games like TF2, which none of my friends play, keeps me entertained for two hours at the most before I have to do something else. I've never really gotten into MMOs though.
I think interaction with real people in online video games videogames is one of the things that can make it so addictive. I think that when you play a game with your friends you think of it more as socializing than gaming and doing things with your friends can actually stop you from realising that you're playing a game, "I'm not playing a game, I'm grinding boars with a couple of my friends". It's easy to chuck a lot of hours into a game when you have friends by your side the entire time. For me, gaming gets very boring very quickly if I don't have anyone to talk to or interact with. I suppose this is why games like Morrowind, Oblivion and Baldurs Gate (hell, any RPG) can be addictive, they are based on interaction. I think this might also be why a lot of people prefer Half-Life 2 over other FPS, through out Half-Life 2 you are interacting with Alyx, Barney etc (they are interacting with you I should say) while in Halo and Call of Duty you don't do much talking and not many people talk to you.
I think that the social interaction or the illusion of interaction is what compels some people to keep on playing and is responsible for getting people addicted to games. Of course there are other factors to get addicted to such as the fat loots but a lot of those are connected to the social experience, like collecting good gear so you can raid with your guild.
Did anyone else find it strange that the music over the credits was oddly cheerful while the rest of the video had a rather depressing overtone. It just seemed out of place to have the interviewees joking about their addictions moments after they where telling us how bad it was.
I thought that Russ Pitts (or whoever was asking the questions) sounded a bit like Agent Smith from The Matrix.
"Humanity is a Virus"
"Ohhh that sounds like an interesting game, whats it on?"