Indie Dev: "Sometimes It's Okay to Steal My Games"

Tom Goldman

Crying on the inside.
Aug 17, 2009
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Indie Dev: "Sometimes It's Okay to Steal My Games"



Feeling bad about pirating games lately? Well, it might be okay, if you fit into certian categories detailed by indie RPG developer Jeff Vogel.

Jeff Vogel has been an independent developer of deep RPGs for the past sixteen years after founding blog post [http://www.spiderwebsoftware.com/] Vogel says that sometimes it's okay to steal from him.

Vogel of course doesn't want the average gamer to pirate his games, saying: "You can get piles of cool stuff for free. Or you can be an honorable, ethical being. You don't get both." However, he completes that idea by admitting, honestly, that in his opinion this is only true "most of the time."

Vogel explains multiple situations that have caused him to draw the conclusion that "piracy is not an absolute evil." For one, when a gamer trying to play one of his games is located in the third world, where it might almost be impossible for a kid to earn the 25-28 American dollars to pay for a game like Avernum 6 [http://www.avernum.com/avernum6/index.html]. When he gets an email from a country in southeast Asia or from India pleading for a free registration key, he deletes it to not encourage piracy, but wants to reply with a simple: "PIRATE MY STUPID GAME!!!"

No matter where they are, if people play one of Vogel's games, he also feels that it gives his life meaning. He's happy when he sells 5000 copies of a game, but that's considered a paltry amount in the larger game industry. Vogel says he's partially happy just "providing fun for people." If 50,000 people play his game, he's done quite a bit of that, even if most of those players are "jerks" for pirating it.

Further, we can't forget that there's also a recession going on right now, and Vogel definitely hasn't. He writes: "Someone who is facing long-term unemployment and bankruptcy probably should not pay for my game. And, in that case, if stealing my game gives them a temporary reprieve from their misery (and there's a lot of misery out there right now), I'm cool with that." He makes sure everybody knows that this doesn't mean you should steal if you could easily save up for his game over time.

The entire post is a nice honest look at the realities of software piracy, even though most pirates should probably be considered straight thieves. Vogel pleads to the average pirate to "start actually paying for one game a year" whether it's one of his or StarCraft II [http://www.amazon.com/Starcraft-II-Wings-Liberty-Pc/dp/B000ZKA0J6/ref=sr_1_1?ie=UTF8&s=videogames&qid=1280521215&sr=8-1]. Rest assured, Vogel is not saying piracy is okay, but when you make games for a living you've got to legitimize the widespread piracy that goes on in the industry in your own mind somehow, lest you go mad.

Source: Jeff Vogel [http://jeff-vogel.blogspot.com/2010/07/sometimes-its-ok-to-steal-my-games.html]

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Darktau

Totally Ergo Proxy
Mar 10, 2009
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The irony being I feel more inclined to actually buy his game (by the picture though, I probably won't even play it)
 

Darktau

Totally Ergo Proxy
Mar 10, 2009
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Now I see how people double post, my bad, Although I should also add, alpacas are amazing


ps. yes this was actually an accidental post
 

Vhite

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Aug 17, 2009
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Darktau said:
Now I see how people double post, my bad, Although I should also add, alpacas are amazing


ps. yes this was actually an accidental post
Indeed.
 

Sleepaphobic

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Jul 29, 2010
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Indie devs should always be supported. I could understand when some pirate Ubisoft games (screw that DRM) or evil Activision stuff but I go out of my way and try to convince others to go out and buy those indie titles.

The decent pirates (majority of them and yes they exist) out there get a game, try it and if they like it will go and buy it. Of course you do get some who just leech off everybody and never give back and I friggin hate those people.
 

More Fun To Compute

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Nov 18, 2008
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In an ideal world there wouldn't be any scarcity of resources or need for money and people like Jeff Vogel would just be able to make games and give them away for free because he likes doing it. Of course, that's the ideal world for people like me and Jeff Vogel. Bobby Kotick would probably hate that world.
 

GonzoGamer

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Apr 9, 2008
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That?s funny because back when I could barely afford a computer, I did download a game or two. But otherwise I probably never would have played them.
However, if it was a really good game, I would save up and buy the full version; and expansions when available.
I?m sure there are jerks too but for some there?s no real alternative.

Don't pirate kids. And don't do drugs either.
 

ImpostorZim

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Jan 7, 2009
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That's just great. I really respect independent developers. They seem to have open minds about things that are happening in the world. Most developers don't even acknoledge that people in the third world play videogames. I certainly do, and when I get the chance I'll be sure to check his games out.
 

Morgan3rd

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Mar 16, 2010
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I have bought games from steam if I really enjoyed them.

I usually wait until they have a fantastic deal.

Most recently I purchased Company of Heroes and the Overlord pack.

I hardly pirate a lot of stuff. Hell half the stuff I pirate are game disks I lost a long time ago.
 

Therumancer

Citation Needed
Nov 28, 2007
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Interesting read.

If I can come up with a few extra bucks, I'll look into buying a game from him.

I also hope it doesn't wind up biting him in the rear to write something like this. I remember vaguely that the guys who did "Sins Of A Solar Empire" said some similar things, and talked about being against DRM protection, and so on, and then their game "Demigod" set some kind of new records for piracy in short order.
 

ItsAPaul

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Mar 4, 2009
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Not that I'm siding with them, but there's still no repercussions for pirating games other than a very select few screwing up on you (and they get patched), so people will continue to pirate. I'm fairly convinced that even if it meant the death of the industry, people would pirate games to the end.
 

InnerRebellion

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Mar 6, 2010
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Dunno who he is, but his attitude about it is very likable. To me, it seems Indie developers are much more about the games than the money.
 

Asehujiko

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Feb 25, 2008
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Therumancer said:
Interesting read.

If I can come up with a few extra bucks, I'll look into buying a game from him.

I also hope it doesn't wind up biting him in the rear to write something like this. I remember vaguely that the guys who did "Sins Of A Solar Empire" said some similar things, and talked about being against DRM protection, and so on, and then their game "Demigod" set some kind of new records for piracy in short order.
-Demigod is published by Stardock, not made by it. The developer was Gas Powered Games(best known for Supreme Commander), which uses securom.
-The game didn't set any records for piracy, except maybe poor handling of it. What happened was that when a game tries to connect and fails to validate it's cd key, instead of throwing up an error, it simply attempts again and again as fast as the user's connection allows. It does all of this in the background, so the users wouldn't even notice until the design flaw was pointed out to them. Given GPG's previous track record on netcode, this kind of screw up was to be expected. The media just took the "game stops working because of pirates" and ran with that.

An analogy of sorts, GPGnet is an old lady that is afraid to go outside because of old school high seas pirates, except that this time it isn't caused by them robbing her relatives, but because of her crippling phobia of parrots,
 

GoGo_Boy

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May 12, 2010
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I agree with ItsAPaul,
in the end piracy will always and really always end up bad overall. Who cares for the "IFs" and "BUTs", in the end supporting or accepting piracy is simply bad.
 

Nova5

Interceptor
Sep 5, 2009
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Morgan3rd said:
I hardly pirate a lot of stuff. Hell half the stuff I pirate are game disks I lost a long time ago.
Yeah, I know the feeling. I had to pirate DOOM3 after my game disk got destroyed, though I still used my original key. Don't know if that counts as piracy... After all, you're paying for the license to play the game, not so much the disk, if I'm reading the legal crap on game boxes correctly.
 

DayDark

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Oct 31, 2007
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He seems like a nice guy, I'll see if I can get around to buying some of his stuff, but if the picture is an indicator, the artwork and graphics are walking the line. They better some pretty entertaining Rpgs. Hopefully not JRpgs.
 

Zannah

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Jan 27, 2010
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Kudos to that guy. (And also, saying stuff like that protects games far better, then drm, at least from my point of view, anyway)