202: Dan's Explosive Interview

Maikan Bacon

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Jan 28, 2009
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That's where I went wrong, didn't pull my pants down! Argh! :D

Fantastic read this, I enjoyed it very much, ha. :)
 

Ushario

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Mar 6, 2009
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Labyrinth said:
*Blink.*

Wow. Um.. that's quite something. I consider it an achievement to have me laughing even when 'ludicrous' is the only applicable word to the ending. Seriously good work, drowning in hyperbole, but with the elegance not to kick up mud at the bottom.

I've always wondered whether the employee's gaming habits would come up in either interviews or around the office of developers. For all this is a work of fiction maybe, just maybe, it's closer to the truth than we mere players would believe at first glance. Oh, that we may dream of a more ridiculous world where a tattooed backside can win one a good job.
I know guys from some well known games studios and know for a fact that a lead designer at one of those companies got his job beating his interviewer on Street Fighter.

Fsanch I bet you wouldn't believe the arguements we have had over the camera for a 3D puzzle game. Some of them have been truly epic, with screaming and diagrams. Its something you need a passion for.

Definatley a good read and while I hope it doesn't take a tattoo on the arse to get a job, I certainly hope I can display my passion for gaming at an interview.

Edit: Company names removed as I'm not allowed to say =(
 

ender214

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Oct 30, 2008
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Hilarious read, though for some reason I doubt the authenticity. Company heads generally don't hire people who pull their pants down during the interview.
 

Capo Taco

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Nov 25, 2006
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nova18 said:
I dont know if there is some deep rhetoric behind this story but it was pretty damn funny.
Also gives me hope that one day, my knowledge of a game will be greater than the man who created it, leading me to a job.

[small]I do need a job after all.[/small]
That reminds me of the time I was watching two progamers play a professional warcraft 3 game while I sat next to the lead designer (Chris Sigaty). At one point one player killed one of the sheep, which made the designer laugh "Ha ha, he's taunting him now". Then he used a necromancer to raise 2 skeletons out of the corpse of the sheep. "Oh."
"Wow".

It must be brilliant to be a passionate game designer and then see a player surpass your knowledge of the game.
 

Skarlette

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May 17, 2010
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Awesome story, going through job interviews now, and definitely needed that reminder to relax and enjoy them (and to keep pants up at all times.)
 

Utrechet

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Oct 14, 2010
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*Applies for local gas-station*
So what are your qualifications?
*Pulls down pants*
Sir, what are you-
*Coughs*
You're hired.