Thanks for all the positive comments, guys! I sometimes wonder if the things I do here impact anyone at all, as I almost never get mentioned in circle-jerk threads and such, so it's good to get some recognition. It's especially nice to see that people appreciate the Relationship Problem Thread because I've been getting a fair bit of stick for it lately, presumably because helping people on the Internet is uncool or something.
Irridium said:
And Bosniak, I completely disagree about Bioshock.
Oh come on, SS2 and Bioshock so close that they're just about the same game! Everything that's in System Shock 2 is mirrored in Bioshock, as Yahtzee's review points out. Cybermods/Adam, weapon upgrades, plasmids/psi, hacking, level design that makes you backtrack endlessly through bits you've already been through, massive sidetracking quests, even random food, it's all there. Even the vita-chambers are there, something that SS2 vets seem to forget - there's a "nano-reconstruction unit" in System Shock 2 that performs exactly the same function as the vita-chambers in Bioshock. System Shock 2 also had pissweak RPG elements too, because certain builds simply couldn't complete the game. "Role playing" doesn't refer to "rolling the dice", it refers to "playing a role", but if you don't have a choice of viable roles, well... the amount of RPGing you can do therefore becomes limited...
"BosniaK" sounds cool, maybe I should change my name...
What's the K for? That's a secret...