Stolen Pixels #228: All Points Bu
Sometimes, you just can't finish what you start.
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Sometimes, you just can't finish what you start.
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The game was in development for longer than three years, but it lasted less than three months.barash said:What irony?Experimental said:Haha, oh the irony...
Irony is the use of words to convey the opposite of their literal meaning.Experimental said:The game was in development for longer than three years, but it lasted less than three months.barash said:What irony?Experimental said:Haha, oh the irony...
also, the comic cut at the end.
I also hope... that someday the customization suit will make it's way into other games.Kollega said:The real loss here is the customization system. I say we should get some sandbox game developer (preferably Volition) to buy the source code and salvage it.
It's just awful, really. A MMO full of new intresting mechanics tanks, as a result hundreds of people are out of a job and innovation is further discouraged in favor of WoW-clones.
Irony is words used to the opposite of the intention. It's typically unintentional.barash said:Irony is the use of words to convey the opposite of their literal meaning.Experimental said:The game was in development for longer than three years, but it lasted less than three months.barash said:What irony?Experimental said:Haha, oh the irony...
also, the comic cut at the end.
Time in development opposed to time in sale is in no way ironic. Neither is cutting the comic. It is funny though
No more stupid MMOs?. That would be fantastic. Sign me up!Celtic_Kerr said:Imagine if this had happened to WoW? Imagine the alternate reality
We need a new word for Irony, or just get rid of the word Irony. Its been warped so badly its beyond saving.Unrulyhandbag said:Irony is words used to the opposite of the intention. It's typically unintentional.barash said:Irony is the use of words to convey the opposite of their literal meaning.Experimental said:The game was in development for longer than three years, but it lasted less than three months.barash said:What irony?Experimental said:Haha, oh the irony...
also, the comic cut at the end.
Time in development opposed to time in sale is in no way ironic. Neither is cutting the comic. It is funny though
Use of words to CONVEY (deliberately pass on)the opposite meaning is sarcasm as the irony is done with intent.
your right though, not ironic in any way.
Still; I thought the game was getting picked up by another publisher.