Smellable Games Are Decades Away

Keane Ng

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Sep 11, 2008
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Smellable Games Are Decades Away



Are you ready to smell your games? Yes? Well then be ready to wait a couple decades, because researchers at Birmingham University have hit a few snags in getting their videogame smell-o-vision technology to actually work.

When Birmingham University [Smellable Games Are Decades Away] to create a system that uses aromatic wax, a fan and a PC to potentially create games that you could not only see and hear, but smell, the potential seemed endless. Suddenly NBA 2K becomes ten times as immersive when you can smell Charles Barkley's sweat while posting up deep in the paint. You'd fire off a mortar in Gears of War and catch the scent of smoke and cinder in the air.

Well it turns out that the engineers at Birmingham may have revealed their project a little bit too soon. According to research director Bob Stone, the "delivery mechanism is clunky" and the "technology doesn't work, not at the moment anyway." Stone sounds decidedly pessimistic about the project, pointing to the inherent flaws of a smell-centric mechanical system.

"As long as you've got something that needs to be physically wafted at the human face you'll have delivery problems because it's going to be noisy, clunky and you'll not be able to remove the smell," Stone said.

He also downplayed the potential impact it could have for games: "If you can create great content which makes your hairs stand on end using visuals and music, then what's the smell going to add to that?"

Stone thinks there could be some use for smells in games, but that the idea is most likely a dead end. "With current levels of technology and, bearing in mind the complexity of how smell is linked to memory, spatial awareness and even emotion, I can't see how it's going to be used," he said. "We're looking at 20 to 30 years before this technology works."

On second thought, maybe I don't want to smell Charles Barkley.

[Via IncGamers [http://www.incgamers.com/News/16501/]]

(Image [http://www.flickr.com/photos/21626156@N02/2509246163/])


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WinkyTheGreat

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Sep 6, 2008
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I'm not sure I'd want to play some games with smell.... I mean, what would Half Life 2 smell like when you started running into Zombies?
 

Kiutu

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Sep 27, 2008
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My main interest in this is simply as a stepping stone to amazing virtual reality. I think it is worth as many years as it takes.
 

Knight Templar

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Dec 29, 2007
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Given the sewer level is a staple of the FPS, I've got to ask: Does anybody really want this in a video game?
 

Guitarmasterx7

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Mar 16, 2009
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stupid idea. Look at the content of most games! 90% of what's pumping through your smelly box would be blood, gunpowder, and rotting corpse flavor.
 

Socken

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WinkyTheGreat said:
I'm not sure I'd want to play some games with smell.... I mean, what would Half Life 2 smell like when you started running into Zombies?
Imagine the Mighty Poo in Conker's Bad Fur Day.

...
 

Fanboy

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When the tech is finally perfected expect a sudden explosion in sales of Cooking Mama games.
 

WinkyTheGreat

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Socken said:
WinkyTheGreat said:
I'm not sure I'd want to play some games with smell.... I mean, what would Half Life 2 smell like when you started running into Zombies?
Imagine the Mighty Poo in Conker's Bad Fur Day.

...
Oh god... I know this is talking specifically about games, but what if it goes to movies? Imagine the Golgothan (shit demon) in Dogma....
 

nova18

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Am I the only one who would love the smell of sulfur, smoke, blood and cordite attacking me while I play an FPS?

Combine it with surround sound and my HD Samsung and it makes for some pretty intense gaming.

But I suppose the potential is there for more excrement based gaming.

Swings and roundabouts I guess.
 

jimduckie

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well if it's a shooter just take 2 previously fired gun shell cases and putt them up your nose lol but seriously no ,i wouldn't want that just fix and perfect what we have first then we'll look at smell-o-gaming
 

Tim Buck II

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WinkyTheGreat said:
I'm not sure I'd want to play some games with smell.... I mean, what would Half Life 2 smell like when you started running into Zombies?
Exactly!
 

zoozilla

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Yes, it would be more realistic to have tons of smoke blown in my face whenever a mortar exploded next to me in a WWII FPS.

Would it be more fun? No, not really.

There are some things games just don't really need.
 

PurpleRain

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They've tried adding smell to movies on multiple occasions, never worked. Let's do it for games, wooo! Really, I don't want to smell the blood and tears of my enemies.
 

JC175

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WanderFreak said:
Knight Templar said:
Given the sewer level is a staple of the FPS, I've got to ask: Does anybody really want this in a video game?
That was the first thing I thought of.

When 99/100 games are legally required to contain a sewer level, must we, MUST we, have the ability to smell the rancid feces?
Perhaps this will encourage the use of a new, revolutionary, Doom 3 flashlight-esque melee weapon that leaves you utterly helpless yet strangely relaxed: the pressurised can of Air Freshener.