Why the Movie Is Better than the Game
We get a lot of tie-ins. Why do they always seem to suck?
Read Full Article
We get a lot of tie-ins. Why do they always seem to suck?
Read Full Article
You're overthinking it. What you say is generally true, but the reason for the suckage of most game tie-ins lies in the simple fact that they are not good games. They were made in a rush to cash in on the movie. Corners were cut, stuff wasn't polised, the design was half arsed at best. If you take out the IP it's trying to use, you're left with what is simply a bad game.Steve Butts said:Why the Movie Is Better than the Game
We get a lot of tie-ins. Why do they always seem to suck?
Read Full Article
Goldeneye also didn't follow any of the issues laid out in the article either. It wasn't rushed to coincide with the movie, and it was allowed to be adapted and expanded upon what was in the film. Bond spends about 5 minutes in the beginning of the movie breaking into the Russian base, getting his friend killed, and making his escape. That's the first three levels of the game right there. You have a large facility to play in with sub-objectives moving you towards the main objective slowly. The fact that the movie was based around lots of different locations and lots of different action didn't hurt either.Squilookle said:Goldeneye pretty much laughs in the face of everything in this article. Hell it came out two years after the film! And people are still playing it!
Not "way" better but the game definitely captured the proper look and feel of the movie, and the same kind of intensity.Onyx Oblivion said:The Warriors was waaaaaaay better than the movie.
Can't wait for that one ;D Metro here we come !Steve Butts said:Be sure to come back tomorrow to read our thoughts on how movies are made from books.