This is definitely a tad worrying.
I am a medical student myself and as such I get the pleasure of jumping between different specialities. Whilst many do allow a reasonable work-leisure balance, there are others that are far more demanding. A good example is a recent surgical placement that had me start at at 7.00am, leave at 4.00am the next day and then start back on the ward at 7.00 three hours later! It didn't help that the canteen closed at 7.00pm too!
Personally, I am of the opinion that there is little harm in such extremes in the short term. In fact, long hours, grillings and even the occasional dressing-down by your seniors all seem to be part and parcel of medicine. Heck, I've heard it said that it's good for the soul!
However, to be in a state where there ?isn?t a minute to spare? in a long term context cannot be healthy. It is an understandable situation for games to take a backseat. It is perfectly logical for releases, forum entries and articles to slip by as responsible prioritisation rears its mundane head. It is sensible to argue that there is little merit to beginning complex games or those requiring long time commitments when you have little time yourself. But, the tone of this article seems to imply that 15 minutes of Dwarf Fortress and maybe a documentary or two per week provide the sole non-work activities of a doctor! In this light even the once monthly shop seems an overt luxury!
Perhaps I am reading into the piece too much, but there just seems to be no tempering to the points made, no scope or insight to the notion of time away from work or even just acknowledgement that even the busiest specialities allow for some downtime, even if only for the staff?s sanity!
?.. Also, as a last aside, an SHO once gave a very good piece of advice. Always make time for breakfast. You never know if you?ll get lunch.