230: The Pains of Being The Guy

300lb. Samoan

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Mar 25, 2009
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geldonyetich said:
You've an interesting concept of legitimacy.
It's a matter of who owns the game logic - the player or the designer. Since this guy is out to torture us, he takes full ownership and does whatever the hell he wants, player be damned.
 

zidine100

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Mar 19, 2009
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well at least there isnt invisable coin blocks

*Please tell me theres no invisable coin blocks*
 

Littaly

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Jun 26, 2008
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oh, I Wanna Be The Guy...

I personally belong to the crowd that hates it for real. I tried it for 30 minutes and then never played it again. It was pretty fun to watch my friend play it though, I that's the way frustration works ^^
 

Kodlak

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Feb 5, 2009
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I had a go today, swore at the first screen and quit, damn invisible traps.
 

Gindil

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Nov 28, 2009
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Kodlak said:
I had a go today, swore at the first screen and quit, damn invisible traps.
Pffh... Invisible traps? Childs play. The moon is pissed at you? Easily dodged and gotten away from.

When a damn Bullet bill won't let you pass because he's watching you with a laser beam aimed at you? Or a giant Dr. Mario pill crushes you for being slow?

That's when my first laptop got frequent flyer miles.
 

Newbiespud

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Oct 28, 2009
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Hmm... The game has gained a reputation for being unreasonably difficult, right? Well, if there's one thing I've learned in my personal study of game design, it's that "understanding justifies difficulty." That is, the more threats a player can see, comprehend, and reasonably deal with, the more threats you can cram into any one gameplay sequence.

Obviously, that's completely thrown to the wind in the case of IWBTG. But maybe "understanding justifies difficulty" can come to encompass an entire game. That is, IWBTG is almost universally recognized as one of the most difficult games of all time, and most new players at this point are going to be drawn in by that claim. Those that do play for its absurd difficulty understand its role in the entire game, and therefore find it somewhat justified.

Maybe not. I'm just trying to wrap my own head around the game's popularity.
 

spacepope22

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Dec 4, 2009
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After beating IWBTG, the most fondest memory I had was shouting into my monitor for ten minutes "I GOT KILLED BY RYU FROM STREET FIGHTER!!!"
 

Samurai Goomba

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Oct 7, 2008
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Played it for a few minutes, realized that Dante Must Die mode in DMC3 was much, much kinder to me. Went with that.
 

S_K

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Nov 16, 2007
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WOW old news is old, there's loads of playthroughs for this game now, which I recommend more then playing the game yourself btw unless you're... you know what I JUST CAN'T RECOMMEND THIS GAME! TO ANYONE! IN FACT RECOMMEND IT TO SOMEONE YOU HATE YEAH!
 

dudeman0001

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Jul 8, 2008
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300lb. Samoan said:
Is anyone having trouble with the double jumps on this game? I'm only on the second screen and most of the time I'm losing is because the double jump doesn't fire. I'm getting pissed not because the game is hard, but because it's apparently broken.

edit: I REPENT!! It was me, not the game. Stupid clouds clips much further from their edges than I expected. Every time I was trying to jump off, I was falling off first instead and that's why the double jump wasn't working right. No flames, please!
Yeah don't worry about, it's really only a problem in a few screens, well, almost half but...it'll work out.

On that note, DIEE munster, you don't belong in this world!
 

Ambient2100

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Nov 18, 2009
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It's great fun! Gotta love the humor and megaman/kirby/mario/whatever inspired world, but it's IMO the hardest game ever. Call me a noob or whatever, but I truely think it is.
 

Jaydeedoublesee

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Jul 21, 2009
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Ah the psycological pains of i wanna be the guy
the game was fun but at times I was ready to rip my hair out of my head
I guess thats what made the game fun in the first place......the desperate hopes of the next screen having a save point and the wishing you could finally kill the boss. Yes that is what makes this game awesomely addicting and...cruel
 

Fredrikorex

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Sep 25, 2009
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I have beaten this game 4 times now and I still think It's hard
(medium 1 time, hard 2 times and very hard 1 time)

I have read that It's 62 saves on medium, 41 on hard and 22 on very hard
 

tehweave

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Apr 5, 2009
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God... This is a fun game. I really feel like a masochist going back and playing it over and over again. Never actually beaten it (because... well you can guess why.) but every so often I'll remember it, play it for a few days, then continue on with my life.