And here's more easily countered argumentsKadayi said:Things that didn't make much sense to me.CAW4 said:Copying Yatzee doesn't make you look cool, it just shows how weak your argument really is, if you're just copying someone else's opinion, or can't come up with their own material for why it's bad.
1) Why on earth would a footsoldier get selected to become an undercover operative. Surely someone with a Russian Heritage and an undercover background would have been a better choice no?
2) What kind of terrorist leader knowingly puts himself in direct danger? The problem with No Russian from my perspective is the fact that it would only take 1 ying yang special forces with a sniper rifle to put a permanent end to Makarovs little scheme. Let alone the fact that there is no way that they'd have not been caught on camera, even if they did get away using the ambulance.
3) Shepard's motivation. That things go tits up and he's attempting to clean house is one thing, but what exactly was he trying to do before then?
If you've got logical answers that would be great.
1) The point is that he's going to die and get the U.S. implicated in the attack. It's all but said that for at least that part Makarov and Shepard are working together, since they both want a war against the U.S. but for different reasons; Makarov to simply kill Americans and Shepard to showcase the U.S. military's power.
2) Here's where 'it's a game' makes sense. Yes, it would probably be more realistic to simply let it be said that your character is working on Makarov's op, it plays more into a story perspective to show him as this evil civilian killing bastard. Who says he couldn't have had someone cut the feed for him, or have the Russian government suppress it, or as simple as when he's blowing away the guys running out of the security station, he put some rounds into the recording device as well as the security. The ambulance was simply to get out without a huge car chase.
3) And here's my problem with Escapists; they can't see a neon sign two feet in front of their faces. Remember the end of the game, when Shepard says "5 years ago, I lost 30000 men in the blink of an eye, and the world just fuckin' watched. Tomorrow, there will be no shortage of volunteers, no shortage of patriots. I know you understand." He's saying when the nuke went off in CoD4, none of the U.S. people cared about that little backwards nation being blown off, nor about the soldiers and Marines that died, so he wants to show the people of America that war is hell and we need people to fight in them by bringing the fight home. After Loose Ends he's simply trying to get rid of the evidence that Makarov has against him, and all the soldiers involved, so that the American people don't distrust their military leaders because of him.
P.S. Before people start going off against my comments in #2 (specificly "it's a game"), remember that, despite what some fanboys might say about its realism, the CoD series is, at its core, an arcade shooter. It's not a sim like Operation Flashpoint, and should be given leeway with the amount of realism in it. Anyone who doesn't take it as an arcade shooter has no right complaining about the game, if they can't be bothered to learn anything about it.