Now You Can Preorder a SNES Game
Nightmare Busters was a 2D beat-em-up/shooter developed back in 1994 by French studio, Arcade Zone. The game was originally meant to be published by Sony, but that little falling out between Sony and Nintendo - you know, the one that lead to the PlayStation - left the game without a publisher. The project was later released on mobile phones as Flynn's Adventures, where it garnered respectable reviews. [http://www.gamespot.com/flynns-adventures/]
Those looking to experience the game on the console it was originally intended for are in luck. Super Fighter Team [http://www.superfighter.com/], a small California-based company that specializes in producing games for dead systems, such as the Genesis and the Lynx, are beginning production on an actual, cartridge-based version of the game. The downside? It costs $68 with shipping. $75 for those of you with the temerity to live outside the US.
Pricey or not, Super Fighter Team is doubling its usual production run of 300 units to 600, in light of heavy demand.
There's no specified shipping date for the game just yet, save a vague 2013 date, and Super Fighter Team stresses that only the most enthusiastic fans should consider preordering. The game comes with a full color instruction manual (I haven't seen one of those in a while), a period-accurate SNES box and, of course, a copy of the game that supports both PAL and NTSC systems.
Now I was going to make a make a comment about a developer releasing a mindless, shoot-em-up with a ridiculously short campaign for $60 in this day an age. Then I realized that's what most developers are still doing. Hoho. Aren't I droll?
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One company is now accepting preorders for Nightmare Busters, the first new Super Nintendo title in fifteen years.Nightmare Busters was a 2D beat-em-up/shooter developed back in 1994 by French studio, Arcade Zone. The game was originally meant to be published by Sony, but that little falling out between Sony and Nintendo - you know, the one that lead to the PlayStation - left the game without a publisher. The project was later released on mobile phones as Flynn's Adventures, where it garnered respectable reviews. [http://www.gamespot.com/flynns-adventures/]
Those looking to experience the game on the console it was originally intended for are in luck. Super Fighter Team [http://www.superfighter.com/], a small California-based company that specializes in producing games for dead systems, such as the Genesis and the Lynx, are beginning production on an actual, cartridge-based version of the game. The downside? It costs $68 with shipping. $75 for those of you with the temerity to live outside the US.
Pricey or not, Super Fighter Team is doubling its usual production run of 300 units to 600, in light of heavy demand.
There's no specified shipping date for the game just yet, save a vague 2013 date, and Super Fighter Team stresses that only the most enthusiastic fans should consider preordering. The game comes with a full color instruction manual (I haven't seen one of those in a while), a period-accurate SNES box and, of course, a copy of the game that supports both PAL and NTSC systems.
Now I was going to make a make a comment about a developer releasing a mindless, shoot-em-up with a ridiculously short campaign for $60 in this day an age. Then I realized that's what most developers are still doing. Hoho. Aren't I droll?
Permalink