roushutsu said:
I absolutely adore NiGHTS and really enjoyed Journey. Honestly, I never made that flight connection, but thinking on it now, I guess it makes sense why I liked Journey as much as I did.
I didn't too when I played this game as an 8 year old for mainly 2 reason:
A - I was too young too understand the plot without it telling me what it was.
B - It was hard for me to reach the final stage due to the scoring system.
Which makes me wonder: To whom do you people think Nights was marketed too? People in the age bracket of the main characters who Sega wanted to say to trust and follow their dreams or us 20+ year olds who generally feel more "realistic" (And I say that broadly) about their lives?
I think Sonic & Knuckles 3 conveyed the story better without words than Nights. It didn't have any deep meaning behind it but as a kid it was much easier to understand and get into. I always remember the showdown between I Sonic and Knuckles as a main plot point simply because of this:
The background painting served as a huge hint about Knuckles' background: He was all alone in this island, he grew up constantly seeing that depiction but not fully understanding what it meant. One day a scientist wielding mechanical gadgets and robots (Just like in the painting) comes up and explains a hedgehog is going to steal the Master Emerald and crash his island. It made everything make sense for him, Robotnik was a protector of the cause and Sonic was the invader attempting to destroy the island's main source of power.
In Nights I didn't have much of an idea of what was going on. I realized it was all a dream but the purpose of the orbs, why they were needed, why Nights wanted to help and what was he/she along with the difficulty to access the final level made me not get it ultimately meant at the time. Once I was old enough for my skills to best it, I think it lost a lot of its punch.
As for the article itself: It's a good read but it seemed to not know what it wanted to talk about. It uses flight to explain mechanics as a plot exposing mechanic but seems to forget that over the broad idea instead of that detail so in the end it made me think "So why is flight so important to the plot in Journey or Nights?". The comments approached that more than the article itself.