Lara's Damsel in Distress
Sometimes, it's not about sexism, it's about bad writing.
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Sometimes, it's not about sexism, it's about bad writing.
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To be fair Tomb Raider games have never been a bastion of epic story telling. I've played every single one of them and I can only give you a general outline of what was going on in some of the games. The others I can't even remember.Sartan0 said:I am in almost 100% agreement with Shamus here. Those 'characters' have got to go! Or at least give the player the choice to let them die in exchange for helping a better character.
Nope just don't write them in the first place. Lazy writing hurts everyone.
I could forgive some of her behavior as the paralyzed by fear/culture shock reaction but this game takes place over a couple of days and most people who have reactions lasting that long would be catatonic. The other problem is that Sam appears to be absolutely coherent otherwise. The first mistake of following a stranger off into the night while leaving a sleeping friend alone in unknown territory may be forgiven, but the subsequent mistakes and lack self-motivation just makes you want to scream. Making the character a child might have helped or implying that she had been drugged, but none of that was done.Quijiboh said:Not to dismiss your point, as I often find myself yelling at characters who seem to be doing absolutely nothing to help themselves, but being paralysed by fear is a real and potent thing. I've seen people in much more minor crises be rendered completely helpless before - I remember one time when I split my head open, my (fellow adult) friend with me at the time freaked out and was utterly useless in the situation, apart from yellin for help. It happens more easily than we might think.
Did you... actually PLAY the game?Quiotu said:Hey look, yet another thing about this game that Uncharted did better. I don't like picking on this game, but when another series does the action platformer better than you, you should be trying to one-up them. Elena and Chloe in the Uncharted games are not damsels in distress, even in the beginning, and actually do a great job covering you when they're around. The only trope that is kinda annoying about them is they both naturally fall for Drake, though they both want to stay close to him for different reasons.
Hell in the third game, the big bad that's out to get Drake and cuts him short at every turn is an incredibly resourceful woman. Considering the whole thing is a modern take of a pulp adventure Indiana Jones story, they did a marvelous job keeping the story balanced and interesting. Only the big bads in the first two games really felt like cardboard cutout characters, and they were mostly used just to push Drake along... the story wasn't about them.
I thought about the same... some time on the ship could have been used to build up a connection to her. That way, players would probably see more reasons to actually look for her and protect her. With her being smaller than an adult, there could have also been a scene where she just gets pulled along after her kidnappers or she might hide between some mangrove roots or something...kailus13 said:Would making Samantha a child have made her a better character? Praising Lara because she wants to grow up to be her, helpless because she hasn't learned any life skills, etc etc. I haven't actually played the game, I'm just asking.
In this game, it was about using flaming napalm arrows to fight an angry undead Japanese Empress and her zombie samurais while a large supporting cast of people Lara knows and the player just met appear and disappear at random.OtherSideofSky said:Man, the last time I saw a Tomb Raider game it was about using glowing green alien Excalibur to fight an angry goth chick and her smoke monsters while a large supporting cast of people Lara knows and the player doesn't appear and disappear seemingly at random. What happened? I mean, at least that ended up being funny.
[I'm not counting 'Guardian of Light' because its plot was 'Hey remember that Tezcatlipoca story line from Spriggan? This is that'.]
So it's now a requirement for every female character to be strong, skilled, and determined?To fix Samantha, just give her some strength, skill, and determination.