I suspect that Twitter (and the trust that does or does not come with it) ends up as a different experience for different people. For some, it grows trust. For others, it replaces the need for it entirely. For others still, it changes little to nothing.whindmarch said:Chuck, I don't think that's a cop-out answer. I think it's worth examining more closely, though, and I'm eager to get that discussion going here where it seems pretty relevant. How does trust differ from camaraderie of opinion, for example? Does Twitter grow trust or does it provide a tool for following and monitoring those you already trust, from outside of Twitter? Etc. etc. I think there's something there.
For me, quality criticism (which is, as you say, something separate from a quality review) builds trust. With great criticism, you can see a mind at work, and that builds trust for me. Twitter provides context for a mind at work, and can also build some trust that way, too. But Twitter so often reduces criticism from a cocktail to a shot. Either will get you drunk, I suppose, but I find a cocktail is a better representation of a bartender's abilities.
But I digress.
Cheers,
Will
That fear is entirely reasonable.syndicated44 said:I find it scary that you compare human beings to an algorithm on a website.
Huh? Validity has quite a bit to do with it for me. I would certainly trust someone with a relevant technical frame of reference to give me a more useful description of a product than someone who didn't. Then again, I tend to be really choosy in which reviewers I consider more valid. I also don't have many friends who really have a technical frame of reference for games that share many of my tastes; that would certainly factor in to it.chuckwendig said:To nitpick, "validity" has little to do with it -- trust isn't a thing made of fact. Someone plays the first level and loves it, hey, that works. Someone *hears* (even falsely) about some awesome or sucktastic element of the game, that counts, too.silvain said:wut? My friends usually don't have valid opinions on things they haven't played, whereas several reviews are generally posted by the launch date. This point is just bizarre.chuckwendig said:And it's slow. When a new game hits the shelves, I don't have to wait for Google to populate its search results. I don't want to watch the mythical Google robot do its lumbering dance. I want to know now. Do I go buy it today? Do I wait? Do I wave it off and kiss that thought goodbye?
But, even still, a new MMO comes out, people are playing it that day. Reviews take a while. Plus, with beta testing, I end up hearing about games before review embargoes break.
-- c.