Not G. Ivingname said:
Nincompoop said:
While I do agree with you that just spouting examples without giving them context or further explanation, I also disagree with your idea that something isn't art just because it has utility use and "clams us down" (I can think of tons of calming music).
Music that is calming is not art, by being calming, if that makes sense. If you would create a tune which would invoke a certain feeling, I wouldn't call it art. Neither is music art by definition, and using that, combined with examples of music that can be used as an application, isn't a valid argument in my opinion.
I would argue my self, but since your argument was the same as Roger Ebert's ill fated reasoning, and I don't think I can word this better, I will post the Game Overthinker's (aka moviebob's) respounce to him as my counter argument. http://screwattack.com/videos/TGO-Episode-35-A-Response-to-Roger-Ebert
After watching the video, I can only say that I simply don't think of art the same way. I wouldn't call a movie art, and I am partially to the side where there shouldn't be a collaboration of talents and minds when it comes to art.
Having said that, I do find that, perhaps, one specific idea in a game could be called art. Like a specific model (where it comes down to sculpture), or maybe a specific gameplay mechanic, or soundtrack.
But I will never see an entire movie or a game as art. And frankly, it's not as if I put art above anything. In no sense is it derogatory when I say that I don't think games are art.
Also, if I were to publish a big game, and people referred to it as art, I would feel insulted, as art (for me) implies creativity and vision, more than hard work, careful thought, skills and intelligence.